用于Unity的Firebase SDK使用动态链接崩溃应用程序

问题描述:

是否有人尝试过用于Unity的新Firebase SDK(​​)?当我尝试集成动态链接功能时,它会在有邀请时崩溃应用程序。用于Unity的Firebase SDK使用动态链接崩溃应用程序

我已经创建了一个全新的项目,最低设置(https://firebase.google.com/docs/dynamic-links/unity)为Android添加动态链接到我的项目。当应用程序没有邀请时启动,它开始罚款。但是,当应用程序启动,通过邀请(HTTPS://.app.goo.gl/链接= HTTP:// & APN =):

11-15 09:46:00.929 16329-16329/com.my.app D/firebase: (InvitesClass) getInvitation:onResult:Status{statusCode=SUCCESS, resolution=null} 
11-15 09:46:00.929 16329-16329/com.my.app D/Unity: (InvitesClass) getInvitation:onResult:Status{statusCode=SUCCESS, resolution=null}: 0 at ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp:42 (17408, 0, 0) 
11-15 09:46:00.930 16329-16329/com.my.app I/Unity: (InvitesClass) getInvitation:onResult:Status{statusCode=SUCCESS, resolution=null} 
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) 
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 
UnityEngine.Logger:Log(LogType, Object) 
UnityEngine.Debug:Log(Object) 
Firebase.FirebaseHandler:LogMessage(LogLevel, String) 

(Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 



--------- beginning of crash 

11-15 09:46:00.937 16329-16329/com.my.app A/libc: Fatal signal 11 (SIGSEGV), code 1, fault addr 0x0 in tid 16329 (irg.app) 

这被发现,它与下面的错误崩溃成为当前版本的sdk(1.0.1)中的一个bug: https://github.com/firebase/quickstart-unity/issues/11