转换C++代码到C#

问题描述:

这是代码片段从C++转换C++代码到C#

struct 
    { 
     short  m_nVersion; 
     short  m_nMOT_Addr; 
     q_address m_oDistribution_Q; 
     short  m_nOffset; 
     char  m_cOperator; 
     short  m_cLength; 
     long  m_lOperand; 
     char  m_cReq_Ack; 
     char  m_cReq_SeqGap; 
     char  m_cReq_AutoDereg; 
    } oSbsReg; 

    const short nMsgSize = 20; //20 byte long structure when packed 

    char sMessageBuffer[nMsgSize]; // I created stringbuilder in c# 

    memset(&oSbsReg,0,sizeof(oSbsReg)); 
    memset(sMessageBuffer,0,sizeof(sMessageBuffer)); 

    oSbsReg.m_nVersion = 20;      //Version 
    oSbsReg.m_nMOT_Addr = (short) lMot;    //MOT in which to register with 
    oSbsReg.m_oDistribution_Q.au.queue = m_oQueue.au.queue; //Current queue number 
    oSbsReg.m_oDistribution_Q.au.group = m_oQueue.au.group; //Current group 
    //changed to 0 to resolve Oswego issue when moved to DMQ 5.0 
    oSbsReg.m_nOffset = 0;       //Start byte for telegram match 
    oSbsReg.m_cOperator = PSEL_OPER_EQ;    //Exact match 
    oSbsReg.m_cLength = 4;       //Number of bytes in match 
    oSbsReg.m_lOperand = lTelegramId;    //Telegram Id to match against 
    oSbsReg.m_cReq_Ack = 1;       //TRUE: Request an acknowledge of registration 
    oSbsReg.m_cReq_SeqGap = 1;      //TRUE: Request an acknowledge of a sequence gap 
    oSbsReg.m_cReq_AutoDereg = 1;     //TRUE: Request an auto deregistration on a connection loss 

    //default compile option is 8 byte packing, didn't want to change it 
    //manually pack bytes in structure to satisfy the SBS server's expectations 
    memcpy(sMessageBuffer, &oSbsReg, 11); 
    memcpy(sMessageBuffer+11, &(oSbsReg.m_cLength), 2); 
    memcpy(sMessageBuffer+13, &(oSbsReg.m_lOperand), 7); //twenty bytes max! 

我需要在上面的C#代码转换,

上面我在C#中的结构创建和过初始化,但是现在我希望把它在stringbuilder变量中,与放入char数组中的结构相同。但正如你所看到的,他们使用memset和mem cpy函数。

我如何在c#中实现同样的功能?

我怎么能把上面的结构在stringbuilder变量c#中,我如何从结构中提取字节,并把它放在字符串生成器变量?

+0

哪个白痴给我-2等级,我问了什么问题? – kamal 2013-03-28 09:38:23

我不会推荐使用char s来存储C#中的字节(在C#中实际上是两个字节,因为它是unicode)(在C#中为char)。
.NET中有这种数据的数据类型,它叫做byte,它更类似于C++的char,因为它也包含一个字节。

如果你与你的结构类型的名称替换T,您可以将对象转换为字节数组像这样的(顺便说一句,你可以做一个非常有用的通用方法出这一点):

int size = Marshal.SizeOf(typeof(T)); 
byte[] rawData = new byte[size]; 

IntPtr ptr = Marshal.AllocHGlobal(size); 
Marshal.StructureToPtr(obj, ptr, true); 
Marshal.Copy(ptr, rawData, 0, size); 
Marshal.FreeHGlobal(ptr);