我可以在另一个View Controller中使用相同的地图吗?

问题描述:

在我的应用程序中,用户可以搜索一个位置并添加一个图钉。我想要下一个按钮转到另一个视图控制器,并显示完全相同的地图,但使用较小的版本。我如何将完全相同的地图移动到另一个视图控制器?我可以在另一个View Controller中使用相同的地图吗?

import UIKit 
import MapKit 

protocol HandleMapSearch { 
func dropPinZoomIn(placemark:MKPlacemark) 
} 

class ViewController: UIViewController { 
let locationManager = CLLocationManager() 
var resultSearchController:UISearchController? = nil 
var selectedPin:MKPlacemark? = nil 


@IBOutlet weak var mapView: MKMapView! 

override func viewDidLoad() { 


    super.viewDidLoad() 
    locationManager.delegate = self 
    locationManager.desiredAccuracy = kCLLocationAccuracyBest 
    locationManager.requestWhenInUseAuthorization() 
    locationManager.requestLocation() 

    // 
    let locationSearchTable = storyboard!.instantiateViewControllerWithIdentifier("LocationSearchTable") as! LocationSearchTable 
    resultSearchController = UISearchController(searchResultsController: locationSearchTable) 
    resultSearchController?.searchResultsUpdater = locationSearchTable 
    // 
    let searchBar = resultSearchController!.searchBar 
    searchBar.sizeToFit() 
    searchBar.placeholder = "Search for places" 
    navigationItem.titleView = resultSearchController?.searchBar 
    // 
    resultSearchController?.hidesNavigationBarDuringPresentation = false 
    resultSearchController?.dimsBackgroundDuringPresentation = true 
    definesPresentationContext = true 
    // 
    locationSearchTable.mapView = mapView 
    // 
    locationSearchTable.handleMapSearchDelegate = self 
    // 
    let button = UIButton(type: UIButtonType.System) as UIButton 
    button.frame = CGRectMake(100, 100, 100, 50) 
    button.backgroundColor = UIColor.greenColor() 
    button.setTitle("Button", forState: UIControlState.Normal) 
    button.addTarget(self, action: Selector("Action:"), forControlEvents: UIControlEvents.TouchUpInside) 
    self.view.addSubview(button) 

} 

override func didReceiveMemoryWarning() { 
    super.didReceiveMemoryWarning() 
    // Dispose of any resources that can be recreated. 
} 



} 

extension ViewController : CLLocationManagerDelegate { 
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus) { 
    if status == .AuthorizedWhenInUse { 
     locationManager.requestLocation() 
    } 
} 

func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) { 
    if let location = locations.first { 
     let span = MKCoordinateSpanMake(0.05, 0.05) 
     let region = MKCoordinateRegion(center: location.coordinate, span: span) 
     mapView.setRegion(region, animated: true) 
    } 
} 
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) { 
    print("error:: \(error)") 
} 
} 

extension ViewController: HandleMapSearch { 
func dropPinZoomIn(placemark:MKPlacemark){ 
    // cache the pin 
    selectedPin = placemark 
    // clear existing pins 
    mapView.removeAnnotations(mapView.annotations) 
    let annotation = MKPointAnnotation() 
    annotation.coordinate = placemark.coordinate 
    annotation.title = placemark.name 
    if let city = placemark.locality, 
     let state = placemark.administrativeArea { 
     annotation.subtitle = "\(city) \(state)" 
    } 
    mapView.addAnnotation(annotation) 
    let span = MKCoordinateSpanMake(0.05, 0.05) 
    let region = MKCoordinateRegionMake(placemark.coordinate, span) 
    mapView.setRegion(region, animated: true) 

} 
} 
extension ViewController : MKMapViewDelegate { 

func mapView(mapView: MKMapView, viewForAnnotation annotation: MKAnnotation) -> MKAnnotationView? { 

    if annotation is MKUserLocation { 
     //return nil so map view draws "blue dot" for standard user location 
     return nil 
    } 

    let reuseId = "pin" 
    var pinView = mapView.dequeueReusableAnnotationViewWithIdentifier(reuseId) as? MKPinAnnotationView 
    pinView = MKPinAnnotationView(annotation: annotation, reuseIdentifier: reuseId) 
    pinView?.pinTintColor = UIColor.orangeColor() 
    pinView?.canShowCallout = true 
    pinView?.rightCalloutAccessoryView = UIButton(type: UIButtonType.DetailDisclosure) as UIButton 
    return pinView 
} 
func mapView(mapView: MKMapView, annotationView: MKAnnotationView, calloutAccessoryControlTapped control: UIControl) { 

    if control == annotationView.rightCalloutAccessoryView { 
     print("Disclosure Pressed!") 
    } 
} 



} 

你可以通过annotationlat long另一种观点认为控制器在执行赛格瑞或推新的控制器。如果您正在使用segue,那么您可以使用prepare for segue方法。

第二件事你可以为mapview做一个custom class。并且可以像注释或lat那样放置一些属性,然后创建此类的对象并根据该属性设置此属性,以便此类返回地图视图(相应地设置方法)。你可以在许多视图控制器中使用class,而不仅仅是两个。

更新为根据注释:

this link知道如何推新视图控制器。 并参考storyboard segue tutorial。其实它的概念和不可能在这里解释一切,如果你在代码中有一些错误,那么我可以在这里解决,但为了学习整个概念,你应该遵循不同的教程和笔记。做研究。谷歌,你会发现很多链接。

希望这会有所帮助:)

+0

你认为你可以给我一个例子说明segue或推新控制器吗?这会非常有帮助,我真的需要一些帮助。谢谢你的回答! –

+0

检查我的答案更新。 – Lion