应用程序图标不显示在运行的应用程序,但它显示在启动器在android
问题描述:
我首先面对这个问题,无法排序它我需要你们帮助你们解决问题,以更好的理解图片也是附加应用程序图标不显示在运行的应用程序,但它显示在启动器在android
法院地法mazdoor图标是在运行应用程序的空白
法院地法mazdoori图标是否显示启动器图标
我的Android清单,现在我的图标不显示我的图标也被放置在绘制文件夹对不起弱Ë简体中文请帮我找到解决办法
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.forimazdoori.Fmuserapps"
android:versionCode="14"
android:versionName="2.1.4">
<uses-sdk
android:minSdkVersion="14"
android:targetSdkVersion="23" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission
android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CALL_PHONE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_PHONE_STATE"
/>
<!-- Declaration for writing/reading on SD card -->
<uses-permission
android:name="android.permission.READ_EXTERNAL_STORAGE" />
<!-- Declaration for camera access -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!--
The ACCESS_COARSE/FINE_LOCATION permissions are not required to
use
Google Maps Android API v2, but you must specify either coarse or
fine
location permissions for the 'MyLocation' functionality.
-->
<uses-permission
android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission
android:name="android.permission.ACCESS_COARSE_LOCATION" />
<application
android:allowBackup="false"
android:icon="@drawable/icon_app"
android:label="@string/app_name"
android:supportsRtl="true"
android:largeHeap="true"
android:theme="@style/AppTheme"
>
<meta-data
android:name="com.facebook.sdk.ApplicationId"
android:value="@string/facebook_app_id" />
<meta-data
android:name="com.google.android.gms.version"
android:value="@integer/google_play_services_version" />
<provider
android:name="com.facebook.FacebookContentProvider"
android:authorities=
"com.facebook.app.FacebookContentProvider759142140921307"
android:exported="true" />
<activity android:name=".SplashScreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER"
/>
</intent-filter>
</activity>
<activity
android:name=".LoginActivity"
android:exported="false" />
<activity
android:name=".SearchActivity"
android:exported="false"
android:windowSoftInputMode="stateHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
/>
</intent-filter>
</activity>
<activity
android:name=".SearchResultActivity"
android:exported="false" />
<activity
android:name=".WorkerProfileActivity"
android:exported="false" />
<activity
android:name=".RegistrationActivity"
android:exported="false"
android:windowSoftInputMode="stateAlwaysVisible" />
<activity
android:name="com.facebook.FacebookActivity"
android:configChanges=
"keyboard|keyboardHidden|screenLayout|screenSize|orientation"
android:exported="false"
android:label="@string/app_name"
android:theme="@android:style/Theme.Translucent.NoTitleBar" />
<activity
android:name=".UserProfileActivity"
android:exported="false" />
<activity
android:name=".VideoViewActivity"
android:exported="false" />
<activity
android:name=".FavoritesActivity"
android:exported="false" />
<activity
android:name=".CommentsActivity"
android:exported="false" />
<!--
The API key for Google Maps-based APIs is defined as a string
resource.
(See the file "res/values/google_maps_api.xml").
Note that the API key is linked to the encryption key used to
sign the APK.
You need a different API key for each encryption key,
including the release key that is used to
sign the APK for publishing.
You can define the keys for the debug and release targets in
src/debug/ and src/release/.
-->
<meta-data
android:name="com.google.android.geo.API_KEY"
android:value="@string/google_maps_key" />
<activity
android:name=".MapActivity"
android:label="@string/title_activity_map" />
<activity android:name=".RegisterAsWorkerActivity" />
<service
android:name=".utils.SyncProvider"
android:exported="false" />
<activity
android:name=".AddFriendActivity"
android:exported="false" />
<activity
android:name=".ValidatePhoneActivity"
android:exported="false" />
<activity android:name=".PendingReviewActivity" />
<activity
android:name=".PremiumActivity"
android:label="@string/title_activity_premium"
android:parentActivityName=".SearchActivity"
android:exported="false"
>
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.forimazdoori.Fmuserapps.SearchActivity"
/>
</activity>
</application>
</manifest>
答
从Android开发者指南
几乎每一个应用程序都应该针对不同屏幕密度替代绘图资源,因为几乎每个应用程序都有一个启动器图标,该图标在所有屏幕密度上应该看起来不错。同样,如果在应用程序中包含其他位图drawable(例如应用程序中的菜单图标或其他图形),则应提供不同密度的替代版本或每个版本。
要创建不同密度的替代位图drawable,应遵循6个广义密度之间的3:4:6:8:12:16缩放比例。举例来说,如果你有一个位图绘制这是48×48像素的中密度屏幕,所有的不同的大小应该是:
- 36X36(0.75倍),低密度
- 48×48(1.0倍基准)为中密度为超高密度
- 144x144(3.0倍)对超超高密度
- 192x192
- 最高72x72(1.5倍),用于高密度
- 96×96(2.0倍)( 4.0x)用于额外超高密度
您是否添加了包含所有维度的启动器图标?像xhdpi,xxhdpi,mdpi等 –
要回答你为什么你需要不同的维度,请阅读此https://developer.android.com/guide/practices/screens_support.html –