如何使用SlideMenuViewcontroller从Mainviewcontroller导航到另一个视图控制器

问题描述:

我试图从Mainviewcontroller导航到其他视图控制器,当点击rightHeaderButtonClicked method.But,它不会导航。我已经分享了下面的代码。如何使用SlideMenuViewcontroller从Mainviewcontroller导航到另一个视图控制器

Appdelegate.swift

class AppDelegate: UIResponder, UIApplicationDelegate { 

var window: UIWindow? 
fileprivate func createMenuView() { 
    // create viewController code... 
    let storyboard = UIStoryboard(name: "Main", bundle: nil) 
    let mainViewController = storyboard.instantiateViewController(withIdentifier: "MainViewController") as! MainViewController 
    let menuViewController = storyboard.instantiateViewController(withIdentifier: "MenuViewController") as! MenuViewController 
    let nvc: UINavigationController = UINavigationController(rootViewController: mainViewController) 
    menuViewController.mainViewController = nvc 
    let slideMenuController = ExSlideMenuController(mainViewController:mainViewController, leftMenuViewController: menuViewController) 
    slideMenuController.automaticallyAdjustsScrollViewInsets = true 
    slideMenuController.delegate = mainViewController 
    slideMenuController.removeRightGestures() 
    self.window?.backgroundColor = UIColor(red: 236.0, green: 238.0, blue: 241.0, alpha: 1.0) 
    self.window?.rootViewController = slideMenuController 
    self.window?.makeKeyAndVisible() 
} 

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { 
    createMenuView() 
    return true 
} 

func applicationWillResignActive(_ application: UIApplication) { 
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. 
} 

func applicationDidEnterBackground(_ application: UIApplication) { 
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 
} 

func applicationWillEnterForeground(_ application: UIApplication) { 
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. 
} 

func applicationDidBecomeActive(_ application: UIApplication) { 
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 
} 

func applicationWillTerminate(_ application: UIApplication) { 
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 
}} 

MainViewController.swift

class MainViewController: UIViewController,SlideMenuControllerDelegate { 

@IBOutlet weak var chitsTableView: UITableView! 
var mainVc : UIViewController! 
override func viewDidLoad() { 
    super.viewDidLoad() 
    chitsTableView.register(UINib(nibName: "ChitTableViewCell", bundle: nil), forCellReuseIdentifier: "ChitTableViewCell") 
} 

override func viewWillAppear(_ animated: Bool) { 
    self.slideMenuController()?.changeMainViewController(self.allbiddersViewController, close: true) 
    self.navigationController?.isNavigationBarHidden = true 
} 

override func didReceiveMemoryWarning() { 
    super.didReceiveMemoryWarning() 
} 

override func viewDidAppear(_ animated: Bool) { 
    self.slideMenuController()?.addLeftGestures() 
} 

@IBAction func leftHeaderButtonClicked(_ sender: UIBarButtonItem) { 
    self.slideMenuController()?.openLeft() 
} 

@IBAction func rightHeaderButtonClicked(_ sender: UIBarButtonItem) { 
     let chitdetailVc = self.storyboard?.instantiateViewController(withIdentifier: "ChitDetailViewController") as! ChitDetailViewController 
     self.slideMenuController()?.navigationController?.pushViewController(chitdetailVc, animated: true) 
    } 
} 

我无法理解SlideMenuViewController的层次结构和视图 - 控制堆栈版画始终为零。

+0

这里没有足够的信息给你一个答案。上面没有用于ExSlideMenuController的代码。这是你写的东西,还是开源的东西? – Stephen

我假定您使用的是https://github.com/dekatotoro/SlideMenuControllerSwift。 但是,我不认为这是你的问题。 我认为问题出在您设置的UINavigationController上。 而不是设置mainViewContoller作为ExSlideViewController的属性的,你应该使用包含它的导航控制器:

let slideMenuController = ExSlideMenuController(mainViewController: nvc, leftMenuViewController: menuViewController) 

然后,您可以在MainViewController直接推动,而不必调用父slideMenuController

@IBAction func rightHeaderButtonClicked(_ sender: UIBarButtonItem) { 
    let chitdetailVc = self.storyboard?.instantiateViewController(withIdentifier: "ChitDetailViewController") as! ChitDetailViewController 
    self.navigationController?.pushViewController(chitdetailVc, animated: true) 
}