在处理Container VC时无法让我的委托协议工作?

问题描述:

我无法让我的委托协议工作。我用这个堆栈溢出问题作为指导dispatch event to parent ViewController in swift。我不知道自从这篇文章之后Swift 3中的东西是否发生了变化,但是我的parentViewController函数永远不会被调用。这是我的设置。在处理Container VC时无法让我的委托协议工作?

//PROTOCOL 

protocol PDPPropDetailsDelegate { 
func buttonPressed(PropDetailsVC: propertyDetailsVC) 

} 

//子视图控制器

class propertyDetailsVC: UIViewController { 

    var delegate: PDPPropDetailsDelegate? 

    @IBAction func emailButton(_ sender: AnyObject) { 
    self.delegate?.buttonPressed(PropDetailsVC: self) 
} 

} 

的按钮获取调用在儿童视图控制器。

//父视图控制器

class ImageDetailsVC: UIViewController, PDPPropDetailsDelegate { 

    override func prepare(for segue: UIStoryboardSegue, sender: Any?) { 
    if segue.identifier == "container"{ 

     container = segue.destination as! ContainerViewController 

    } 
} 

    @IBAction func segmentControlAct(_ sender: Any) { 

    switch segmentControllerView.selectedIndex { 
    case 0: print("case 1") 
    container!.segueIdentifierReceivedFromParent("first") 

    case 1: print("case 2") 
    container!.segueIdentifierReceivedFromParent("second") 
    PropertyDetailsVC.delegate = self // **WHERE I SET DELEGATE**  
     setUpPropertyDetailsUI(property: filterImages) 


    default: print("default") 
    } 

    } 

    func buttonPressed(PropDetailsVC: propertyDetailsVC) { 
    print("BUTTON PRESSED") 
    } 
} 

按钮按下永远不会被调用。我认为这与委托没有正确设置有关。不完全确定为什么会是这种情况。我的setUpPropertyDetailsUI(属性:filterImages)从VC中取出Outlets,并设置工作正常。我做了一个断点,并且在分割到PropertyDetailsVC时调用它。任何建议或建议?

import UIKit 

open class ContainerViewController: UIViewController { 
//Manipulating container views 
fileprivate weak var viewController : UIViewController! 
//Keeping track of containerViews 
fileprivate var containerViewObjects = Dictionary<String,UIViewController>() 

/** Specifies which ever container view is on the front */ 
open var currentViewController : UIViewController{ 
    get { 
     return self.viewController 

    } 
} 


fileprivate var segueIdentifier : String! 

/*Identifier For First Container SubView*/ 
@IBInspectable internal var firstLinkedSubView : String! 


override open func viewDidLoad() { 
    super.viewDidLoad() 



} 
open override func viewDidAppear(_ animated: Bool) { 
    if let identifier = firstLinkedSubView{ 
     segueIdentifierReceivedFromParent(identifier) 
    } 
} 
override open func didReceiveMemoryWarning() { 
    super.didReceiveMemoryWarning() 
    // Dispose of any resources that can be recreated. 
} 

func segueIdentifierReceivedFromParent(_ identifier: String){ 



    self.segueIdentifier = identifier 
    self.performSegue(withIdentifier: self.segueIdentifier, sender: nil) 



} 




override open func prepare(for segue: UIStoryboardSegue, sender: Any?) { 
    if segue.identifier == segueIdentifier{ 


     //Remove Container View 
     if viewController != nil{ 


      viewController.view.removeFromSuperview() 
      viewController = nil 



     } 
     //Add to dictionary if isn't already there 
     if ((self.containerViewObjects[self.segueIdentifier] == nil)){ 
      viewController = segue.destination 
      self.containerViewObjects[self.segueIdentifier] = viewController 

     }else{ 
      for (key, value) in self.containerViewObjects{ 

       if key == self.segueIdentifier{ 

        viewController = value 


       } 

      } 


     } 

     self.addChildViewController(viewController) 
     viewController.view.frame = CGRect(x: 0,y: 0, width: self.view.frame.width,height: self.view.frame.height) 
     self.view.addSubview(viewController.view) 
     viewController.didMove(toParentViewController: self) 


    } 

} 


} 


import UIKit 

class EmptySegue: UIStoryboardSegue{ 

override func perform() { 

} 

/* 
// MARK: - Navigation 

// In a storyboard-based application, you will often want to do a little preparation before navigation 
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { 
// Get the new view controller using segue.destinationViewController. 
// Pass the selected object to the new view controller. 
} 
*/ 

} 
+0

为什么不在你的'emailButton'函数中添加一行来打印我们的委托来查看它是否被设置:'print(self.delegate)' – toddg

您似乎对应用程序的流程有点困惑。下面是我对别人的问题写了一篇关于这同一主题的答案:

https://*.com/a/45312362/3832646

你的协议和子视图控制器看起来很大,但也有不妥不少东西与你的代码的其余部分在这里:

您的prepare(for segue:_, sender:_)通常是您设置目标(子)视图控制器的委托的位置。

PropertyDetailsVC.delegate = self不会做任何事 - 你需要一个视图控制器的实例来设置它的委托。

它看起来像你正在使用某种容器的全局变量,我不知道它会是什么。

看看我发布的答案,再去一次。它在Swift 3中。

+0

我用一个库来管理我的containerViewControllers 。我将编辑我的问题以反映它。 –