如何播放音频文件时,某个按钮从以前的activiy点击
我作出了语言的应用程序为我的学习目的和实践中的Android 我想存储阵列中的音频教训和我有一个活动当我按下例如音频1弹窗是一项新的活动与玩家(AudioPopup.java) 但我dont't问题每节课要做出一个弹出播放某些音频,每节课 我需要的是认识到这按钮被按下,打开我创造了AudioPopup和播放MP3一定如何播放音频文件时,某个按钮从以前的activiy点击
AudioPopup代码
public class AudioPopup extends AppCompatActivity {
SeekBar seek_bar;
ImageView play_button, pause_button;
MediaPlayer player;
ImageView exitPlayer;
Handler seekHandler = new Handler();
private int [] audioFiles;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.audio_popup);
setFinishOnTouchOutside(false);
audioFiles = new int [] {R.raw.lesson1-1,R.raw.lesson1-2,R.raw.lesson1-3,R.raw.lesson1-4};
getInit();
seekUpdation();
exitPlayer = (ImageView) findViewById(R.id.audio_exit_1);
exitPlayer.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
finish();
player.stop();
}
});
}
public void getInit() {
seek_bar = (SeekBar) findViewById(R.id.seekbar_1);
play_button = (ImageView) findViewById(R.id.audio_play_1);
pause_button = (ImageView) findViewById(R.id.audio_stop_1);
play_button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
PlayAudio();
}
});
pause_button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
player.stop();
releaseMediaPlayer();
player = MediaPlayer.create(AudioPopup.this, lesson1-1);
play_button.setImageResource(R.drawable.ic_play_circle_filled_black_48dp);
}
});
player = MediaPlayer.create(this, R.raw.l01_audiotraining_grammatik_01);
seek_bar.setMax(player.getDuration());
seek_bar.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
seekChange(v);
return false;
}
});
}
Runnable run = new Runnable() {
@Override
public void run() {
seekUpdate();
}
};
public void seekUpdate() {
seek_bar.setProgress(player.getCurrentPosition());
seekHandler.postDelayed(run, 1000);
}
//event handler for the progress of seek bar
private void seekChange(View view) {
if (player.isPlaying()) {
SeekBar sb = (SeekBar) view;
player.seekTo(sb.getProgress());
}
}
private void releaseMediaPlayer() {
// If the media player is not null, then it may be currently playing a sound.
if (player != null) {
// Regardless of the current state of the media player, release its resources
// because we no longer need it.
player.release();
// Set the media player back to null. For our code, we've decided that
// setting the media player to null is an easy way to tell that the media player
// is not configured to play an audio file at the moment.
player = null;
}
}
private void PlayAudio(){
if (player == null) {
player = MediaPlayer.create(AudioPopup.this,R.raw.lesson1-1);
}
if (player.isPlaying()) {
player.pause();
play_button.setImageResource(R.drawable.ic_play_circle_filled_black_48dp);
try {
player.prepare();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
} else {
play_button.setImageResource(R.drawable.ic_pause_circle_filled_black_48dp);
player.start();
}
}
}
这只能播放音频,我插不承认从第一活动按钮从
audio1 = (ImageView) popupView.findViewById(R.id.lesson1_audio_gramar_1);
assert audio1 != null;
audio1.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent audio_intent = new Intent(getApplicationContext(), AudioPopup.class);
startActivity(audio_intent);
}
});
我有许多按钮按在每节课每个音频他们是24课居然排:(
你需要做的是通过从第一个活动 和负载所选择的课程起到第二个
适当的音频您可以识别哪个按钮(教训)通过多种方式玩什么,
简单的一个是数字1,2,3 ......每个数字代表课程 或者您可以传递音频文件的资源ID并在下一个活动中播放 此选项更好,因为您不必使用如果在下一个活动中声明了解索引4代表的是哪一课。
所以在这里我们去
为音频1按钮,通过第1课
audio1.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent audio_intent = new Intent(getApplicationContext(), AudioPopup.class);
audio_intent.putExtra("lesson_res_id", R.raw.lesson1-1);
startActivity(audio_intent);
}
});
和音频2按钮的资源ID,通过第2课
audio2.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent audio_intent = new Intent(getApplicationContext(), AudioPopup.class);
audio_intent.putExtra("lesson_res_id", R.raw.lesson2-2);
startActivity(audio_intent);
}
});
的资源ID现在,在第二活动,获取此传递的值,并播放音频。
int lessonResId = getIntent().getIntExtra("lesson_res_id", -100); //-100 is default, means the key 'lesson_res_id' was not found in extras bundle
playAudio(lessonResId);
你可以通过创建启动弹出活性的方法重构代码(如果你有太多的按钮) ,和的onClick通过音频资源称它为ID
private void openPopupActivity(int resId){
Intent audio_intent = new Intent(getApplicationContext(), AudioPopup.class);
audio_intent.putExtra("lesson_res_id", resId);
startActivity(audio_intent);
}
和的onClick会是
audio2.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
openPopupActivity(R.raw.lesson2-2);
}
});
你救了我的一天我实施了你的第一个建议,并通过resId在意图和获得在AudioPopup并通过它在PlayAudio(int audioResourceId),然后实施活动,以开始弹出它的工作就好了只有一个问题,我的seekbar不工作不再担心,如果我轮胎移动它寻求开始没有进展 –
不要担心我做了一些愚蠢的,我修好了它 –
很高兴听到,我刚刚看到你的两个意见,所以很高兴看到你已经设法排序出来 :) – Yazan
您可以使用一个接口并在开始从其接收回调的活动时传递它。 –
你可以使用一个接口。使父活动实现接口并获得回调。开始新活动时传递活动实例对象。在新的活动调用界面方法中。 –