10038 wsa socket error recv
我目前正在尝试实现一个类来创建和使用TCP连接。 (我在C++中很新,所以有可能我忘了一些明显的东西,尽管我一直在认真检查我的代码)10038 wsa socket error recv
请注意,稍后我将实现第二个类来处理新的连接,是代码的一些部分不完整/安排,我希望这不会打扰你,而试图理解它。
这里是我的问题:
服务器端和客户端似乎做工精细(我总是检查我听,捆绑,连接功能:没有错误),我显然能够与发送数据客户端,但是当我尝试从服务器读取它时,我得到WSA错误10038(这意味着我在一个无效的套接字上执行recv())。我一直在查找它几天,似乎无法找到我的错误。除了代码中的测试之外,我用“netstat -an -p tcp”来检查连接的状态,一切都很正常,但服务器不会收到数据。
注意:我正在使用Visual Studio 6(是的,它很旧,但它是强制性的,所以......)和winsock,而不是winsock2。
如果我忘记了一些问题,我想尽可能地完整,但忘记一些事情并不是不可能的。
这里是我的源代码,我试图把它切到必要的,但恐怕错误可以几乎任何地方:
CmTcpTransport.cpp
/**
Initializes the TCP connexion (socket) in CLIENT or SERVER mode.
It does not connect yet.
@param strIPAddress: IP Adress to reach
nPort: Port to connect to
hSocket: client Socket if SERVER mode
nTcpMode: mode for this connexion SERVER(1) or CLIENT(2)
@return an int to get the exit point of the function
*/
int CmTcpTransport::initialize(std::string strIPAddress, unsigned int nPort, SOCKET hSocket, int nTcpMode)
{
m_nTcpMode = nTcpMode;
cout << "Creating TCP connexion..." << endl << endl;
if (nTcpMode == 1) // SERVER
{
serveraddr.sin_family = AF_INET; // address family Internet
serveraddr.sin_port = htons (nPort); // Port to connect on
serveraddr.sin_addr.s_addr = inet_addr (strIPAddress.c_str()); // Target IP
cout << "SERVER: Retreaving socket information..." << endl;
if (hSocket == INVALID_SOCKET)
{
return 102; // The received socket is invalid
cout << "SERVER: Socket creation failed" << endl;
}
serverSocket = hSocket;
cout << "SERVER: Listening socket received" << endl;
if (bind(serverSocket, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) == SOCKET_ERROR)
{
return 103; // Couldn't bind
cout << "SERVER: Socket binding failed" << endl;
}
else {
cout << "SERVER: Binding successful" << endl;
}
if (listen(serverSocket, 1) == SOCKET_ERROR)
{
return 103; // Couldn't listen
cout << "SERVER: Socket listening failed" << endl;
}
else {
cout << "SERVER: Listening to socket" << endl;
}
}
else // CLIENT
{
serveraddr.sin_family = AF_INET; // address family Internet
serveraddr.sin_port = htons (nPort); // Port to connect on
serveraddr.sin_addr.s_addr = inet_addr (strIPAddress.c_str()); // Target IP
cout << "CLIENT: Creating client socket..." << endl;
clientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // CREATE CLIENT SOCKET
if (clientSocket == INVALID_SOCKET)
{
return 104; // Couldn't create the socket
cout << "CLIENT: Socket creation failed" << endl;
}
cout << "CLIENT: Client socket created" << endl;
}
cout << "Initialization succeeded." << endl << endl << endl;
return 105;
}
/**
Creates the connexion to TCP
@param none
@return an int to get the exit point of the function
*/
int CmTcpTransport::connectTcp()
{
if (m_nTcpMode == 1) // SERVER
{
cout << "Waiting for connexion..." << endl;
int clientLen(0);
clientLen = sizeof(clientaddr);
if ((clientSocket = accept(serverSocket, (SOCKADDR *)&clientaddr, &clientLen) == INVALID_SOCKET))
{
cout << "SERVER: Connexion failed." << endl;
return 202;; // Couldn't listen
}
else {
cout << "SERVER: Connexion established." << endl << endl << endl;
if (clientSocket == SOCKET_ERROR)
{
printf("socket became invalid after connexion:: %d\n", WSAGetLastError());
}
else {
cout << "SOCKET STILL VALID AND WORKING AFTER CONNEXION" << endl;
}
return 201;
}
}
else // CLIENT
{
cout << "Connecting..." << endl;
if (connect(clientSocket, (SOCKADDR *)&serveraddr, sizeof(serveraddr)) == SOCKET_ERROR)
{
cout << "CLIENT: Connexion failed." << endl << endl << endl;
return 202;; // Couldn't connect
}
else
{
cout << "CLIENT: Connexion to server succeeded." << endl << endl << endl;
}
return 203;
}
}
/**
Receives a buffer of bytes from the TCP
@param buffer: buffer to store the data
bufLen: size of the buffer
@return nbChar: the result of the recv function
if no error occurs, recv returns the number of bytes received
else, it returns a value of SOCKET_ERROR
*/
int CmTcpTransport::recvTcp(char *buffer, int bufLen)
{
if (clientSocket == SOCKET_ERROR)
{
printf("socket became invalid before receive:: %d\n", WSAGetLastError());
}
else {
cout << "SOCKET STILL VALID AND WORKING BEFORE RECEIVE" << endl;
}
int nbChar = recv(clientSocket, buffer, bufLen, 0);
if (nbChar == SOCKET_ERROR)
{
printf("recv failed: %d\n", WSAGetLastError());
cout << "No data received." << endl << endl << endl;
return nbChar;
}
else {
buffer[nbChar]=0; // Gestion de la taille du buffer
cout << "Data received: " << buffer << endl << endl << endl;
return nbChar;
}
}
/**
Sends a buffer of bytes to the TCP
@param buffer: buffer containing the data
bufLen: size of the buffer
@return nbChar: the result of the send function
if no error occurs, recv returns the number of bytes sent
else, it returns a value of SOCKET_ERROR
*/
int CmTcpTransport::sendTcp(char *buffer, int bufLen)
{
int nbChar = send(clientSocket, buffer, bufLen,0);
if (nbChar == SOCKET_ERROR)
{
cout << "No data sent." << endl << endl << endl;
return nbChar;
}
else {
cout << "Data sent: " << buffer << endl << endl << endl;
return nbChar;
}
}
服务器main.cpp中
int main(int argc, char* argv[])
{
// ----------------------- WINSOCK ----------------------------
cout << "Initializing winsock library..." << endl;
// Start up Winsock
WSADATA wsadata;
int error = WSAStartup(0x101, &wsadata);
// Error ?
if (error) 0;
// Try Winsock Version ?
if (wsadata.wVersion != 0x101)
{
WSACleanup(); // Clean up Winsock
return 101;
}
cout << "Initialization successful" << endl << endl << endl;
// ----------------------- SERVER ---------------------------
char buffer[3000];
int testRecv; // return of the recv function
cout << "SERVER" << endl << endl << endl;
// Simulate the activity of the TcpListener transfering a listening Socket for the client connexion
SOCKET testSocket;
testSocket = socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);
// Creating a new TCP transport
CmTcpTransport server;
// Initialize and connect the TCP transport
server.initialize("127.0.0.1", 10000, testSocket, TTCP_MODE_SERVER);
server.connectTcp();
// Try to receive data
testRecv = server.recvTcp(buffer, sizeof(buffer));
cout << testRecv << endl;
// Disconnect
server.disconnectTcp();
return 0;
}
客户的main.c第
int main(int argc, char* argv[])
{
// ----------------------- WINSOCK ----------------------------
cout << "Initializing winsock library..." << endl;
// Start up Winsock
WSADATA wsadata;
int error = WSAStartup(0x0202, &wsadata);
// Error ?
if (error) 0;
// Try Winsock Version ?
if (wsadata.wVersion != 0x0202)
{
WSACleanup(); // Clean up Winsock
return 101;
}
cout << "Initialization successful" << endl << endl << endl;
// ----------------------- CLIENT ---------------------------
char buffer[10000];
cout << "CLIENT" << endl << endl << endl;
// this Socket won't be used as the TCP transport is in client mode
SOCKET test;
test = socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);
// Create, initialize and connect the client TCP transport
CmTcpTransport client;
client.initialize("127.0.0.1", 10000, test, TTCP_MODE_CLIENT);
client.connectTcp();
// Copy the data in the buffer and send it
strcpy(buffer, "Test donnees");
client.sendTcp(buffer, sizeof(buffer));
client.disconnectTcp();
return 0;
}
这里是我的控制台的屏幕截图,当我运行两个电源:
http://www.hostingpics.net/viewer.php?id=892752Consoles.jpg
感谢你的帮助,我意识到这是很多读/过程,我很欣赏努力!
我认为你是不正确的支架上accept
无效的新袜子ID:
if ((clientSocket = accept(serverSocket, (SOCKADDR *)&clientaddr, &clientLen) == INVALID_SOCKET))
尝试将其更改为:
if ((clientSocket = accept(serverSocket, (SOCKADDR *)&clientaddr, &clientLen)) == INVALID_SOCKET)
谢谢!有效。我确定这是荒谬的,我想这是一个很好的教训。 –
谢谢,Prabhu,我用同样的问题撕掉了我的头发! –
这通常是一个调试器是什么,不是关于SO的问题。 –
Smal编辑:我已经纠正了事实,即我的“返回”的错误情况之前,我的“错误...”,这是一个旧的,但我的代码工作版本。而通过工作,我的意思是我达到了recv()的错误10038。 –