Sub-emitters must be children of the system that spawns them

关于unity引擎相关错误:
Sub-emitters must be children of the system that spawns them
解答:
在编辑器重现方式
Sub-emitters must be children of the system that spawns them
Particle System 的Sub Emitters 属性里面,绑定的节点,只能是自己的子节点对象
如图:
Particle System1 的Sub Emitters 属性绑定children节点,同时Particle System2 也绑定了children节点,就会出现这样错误,
特效在制作的时候为了方便, 往往去copy节点,而忘记了修改Sub Emitters绑定参数,就会发生的这样的错误,