8.虚函数的使用。
CGameDlg dlg;
CEasyGame *EasyG = new CEasyGame();
FLAG flag;
flag.bTime = false;
flag.bScore = true;
flag.bProp = true;
flag.szTitle = _T("休闲模式");
EasyG->SetGameFlag(flag);
this->ShowWindow(SW_HIDE);
dlg.SetGameModel(EasyG);
dlg.DoModal();