C语言中结构体与字符数组之间的相互转换
转载: https://blog.****.net/qq_31094099/article/details/80790346
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#pragma pack(push) //保存对齐状态
#pragma pack(1)
typedef struct strcChange
{
unsigned char A;
unsigned int B;
}STRU_CHANGE;
#pragma pack(pop)
//如果在未加字节对齐的情况下,那么A变量的后面需要自动填充三个字节,
//那么直接将结构体取地址后复制到另一个数组中,实际上所需占用的内存大小是8个byte。
typedef struct strcChange2
{
unsigned char A;
unsigned char B;
unsigned char C;
}STRU_CHANGE2;
int main()
{
STRU_CHANGE strChangeData1;
STRU_CHANGE strChangeData2;
STRU_CHANGE * pstrChangeData1;
unsigned char * pucData;
char C[10];
strChangeData1.A = 0x01;
strChangeData1.B = 0x05040302;
strChangeData2.A = 0x11;
strChangeData2.B = 0x55443322;
pucData = (unsigned char *)(&strChangeData2);
printf("pucData[0] = 0x%x\n", pucData[0]);
printf("pucData[1] = 0x%x\n", pucData[1]);
printf("pucData[2] = 0x%x\n", pucData[2]);
printf("pucData[3] = 0x%x\n", pucData[3]);
printf("pucData[4] = 0x%x\n", pucData[4]);
memcpy(C, &strChangeData1, sizeof(strChangeData1));
pstrChangeData1 = (STRU_CHANGE *)((char*)C);
printf("STRU_CHANGE.A = 0x%x\n", pstrChangeData1->A);
printf("STRU_CHANGE.B = 0x%08x\n", pstrChangeData1->B);
system("PAUSE");
return 0;
}
总结
- 服务端使用了 #pragma pack(n) , 客户端接收也必须同时对变量结构体进行 #pragma pack(n) 处理, 不然对齐方式不同,直接赋值会错乱。
延伸阅读:
C语言的字节对齐及#pragma pack的使用 https://www.cnblogs.com/dabiao/archive/2010/04/15/1712458.html