UE4打包失败
一、问题:可能是git原因
因为之前使用了git但是后来不用了,打包时候发现失败了
UnrealBuildTool.GuardedMain: Command line: "E:\UE4\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe" yueQiuChe Win64 Shipping -Project=G:\Project\guShi\_qianYanKeJi\yueQiuChe\Scripts\yueQiuChe200\yueQiuChe.uproject G:\Project\guShi\_qianYanKeJi\yueQiuChe\Scripts\yueQiuChe200\yueQiuChe.uproject -NoUBTMakefiles -remoteini="G:\Project\guShi\_qianYanKeJi\yueQiuChe\Scripts\yueQiuChe200" -skipdeploy -Manifest=G:\Project\guShi\_qianYanKeJi\yueQiuChe\Scripts\yueQiuChe200\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\andLxs\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE4+UE_4.21\UBT-yueQiuChe-Win64-Shipping.txt"
GitSourceFileWorkingSet..ctor: Using 'git status' to determine working set for adaptive non-unity build (G:\Project\guShi\_qianYanKeJi\yueQiuChe\Scripts\yueQiuChe200).
答:
1、将之前里面的关于git文件全部删除
2、编译一下,然后打包(没有删除git文件之前编译都会失败)