WPF自定义窗体的实现

以前我们写WINFROM程序,如果更改成不规则窗体,则要到底层去修改,而今WPF一切都用XAML实现,可以轻松搞定。请看

XAML代码

<Window x:Class="Wpf不规则界面之米老鼠.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525" AllowsTransparency="True" WindowStyle="None" Background="Green" Loaded="Window_Loaded"> <Grid > <Path Visibility="Hidden" x:Name="clipPath" Data="M 55,100 A 50,50 0 1 1 100,60 A 110,95 0 0 1 200,60 A 50,50 0 1 1 250,100 A 110,95 0 1 1 55,100 Z"/> <Button Content="关闭" Height="23" HorizontalAlignment="Left" Margin="116,172,0,0" Name="button2" VerticalAlignment="Top" Width="75" Click="button2_Click" /> </Grid> </Window>
后台c#设定如下:
private void Window_Loaded(object sender, RoutedEventArgs e) { this.Clip = this.clipPath.Data; }
WPF自定义窗体的实现