深入理解Eureka Server状态计算规则(十一)
简要
在深入理解Eureka Server覆盖状态(九)这一篇文章中,我们介绍了Eureka Server的覆盖状态,但是覆盖状态设置了之后Eureka在使用的时候都会通过getOverriddenInstanceStatus()这个方法来计算实例的最终状态,那么他计算的规则是什么呢,本篇文章主要讲的就是这个。
代码回顾
在注册的时候,计算实例的最终状态的代码如下,
public void register(InstanceInfo registrant, int leaseDuration, boolean isReplication) { try { // .....省略N多代码 // 判断instance的的覆盖状态是否等于UNKONW (默认状态下就是等于UNKONW) if (!InstanceStatus.UNKNOWN.equals(registrant.getOverriddenStatus())) { // 如果不等于,则说明被修改过,放入overriddenInstanceStatusMap logger.debug("Found overridden status {} for instance {}. Checking to see if needs to be add to the " + "overrides", registrant.getOverriddenStatus(), registrant.getId()); if (!overriddenInstanceStatusMap.containsKey(registrant.getId())) { logger.info("Not found overridden id {} and hence adding it", registrant.getId()); overriddenInstanceStatusMap.put(registrant.getId(), registrant.getOverriddenStatus()); } } // overriddenInstanceStatusMap 里面是否存在这个instanceId的覆盖状态 InstanceStatus overriddenStatusFromMap = overriddenInstanceStatusMap.get(registrant.getId()); // 如果存在,则设置进去 if (overriddenStatusFromMap != null) { logger.info("Storing overridden status {} from map", overriddenStatusFromMap); registrant.setOverriddenStatus(overriddenStatusFromMap); } //计算实例的最终状态。 InstanceStatus overriddenInstanceStatus = getOverriddenInstanceStatus(registrant, existingLease, isReplication); registrant.setStatusWithoutDirty(overriddenInstanceStatus); // .....省略N多代码 } finally { read.unlock(); } }
说明:
由上面的代码可以很清晰的看出,在Eureka注册时候,先对覆盖状态做了一系列判断,对是否拥有覆盖状态做了初始化,
如果有,则设置覆盖状态, 最终调用了getOverriddenInstanceStatus来计算实例的最终状态
protected InstanceInfo.InstanceStatus getOverriddenInstanceStatus(InstanceInfo r, Lease<InstanceInfo> existingLease, boolean isReplication) { // 获取匹配规则 InstanceStatusOverrideRule rule = getInstanceInfoOverrideRule(); // 规则匹配 return rule.apply(r, existingLease, isReplication).status(); }
获取匹配规则 : getInstanceInfoOverrideRule()的实现在AbstractInstanceRegistry的子类PeerAwareInstanceRegistryImpl里面。
public PeerAwareInstanceRegistryImpl( EurekaServerConfig serverConfig, EurekaClientConfig clientConfig, ServerCodecs serverCodecs, EurekaClient eurekaClient ) { super(serverConfig, clientConfig, serverCodecs); this.eurekaClient = eurekaClient; this.numberOfReplicationsLastMin = new MeasuredRate(1000 * 60 * 1); // 设置状态匹配规则。 this.instanceStatusOverrideRule = new FirstMatchWinsCompositeRule(new DownOrStartingRule(), new OverrideExistsRule(overriddenInstanceStatusMap), new LeaseExistsRule()); } protected InstanceStatusOverrideRule getInstanceInfoOverrideRule() { return this.instanceStatusOverrideRule; }
在PeerAwareInstanceRegistryImpl这个类加载的时候,设置了状态的匹配规则(FirstMatchWinsCompositeRule ),同时
传入了三个参数,
DownOrStartingRule,
OverrideExistsRule, (传入了覆盖状态的缓存MAP)
LeaseExistsRule
接下来直接看这个类的代码即可。
FirstMatchWinsCompositeRule
public FirstMatchWinsCompositeRule(InstanceStatusOverrideRule... rules) { // 将 传入的规则实例匹配给rules this.rules = rules; // 设置默认的匹配规则 this.defaultRule = new AlwaysMatchInstanceStatusRule(); // 循环得到匹配规则的名字 List<String> ruleNames = new ArrayList<>(rules.length+1); for (int i = 0; i < rules.length; ++i) { ruleNames.add(rules[i].toString()); } ruleNames.add(defaultRule.toString()); compositeRuleName = ruleNames.toString(); } // 具体匹配状态的方法,主要是讲这三个方法。 public StatusOverrideResult apply(InstanceInfo instanceInfo, Lease<InstanceInfo> existingLease, boolean isReplication) { for (int i = 0; i < this.rules.length; ++i) { // 调用具体规则匹配状态,其实就是构造方法里面传入的那三个规则 StatusOverrideResult result = this.rules[i].apply(instanceInfo, existingLease, isReplication); // 匹配成功,则返回 if (result.matches()) { return result; } } // 如果以上都没有匹配成功,则使用该规则进行匹配 return defaultRule.apply(instanceInfo, existingLease, isReplication); }
说明:
在apply方法里面,循环调用rules的apply方法,直到匹配成功 。 通过PeerAwareInstanceRegistryImpl类中创建FirstMatchWinsCompositeRule
对象的代码,我们可以知道,具体的匹配规则有三个,加上默认的匹配规则,也就是有四个,他们分别是:
按执行顺序排:
DownOrStartingRule,
OverrideExistsRule, (传入了覆盖状态的缓存MAP)
LeaseExistsRule
AlwaysMatchInstanceStatusRule
DownOrStartingRule
public StatusOverrideResult apply(InstanceInfo instanceInfo, Lease<InstanceInfo> existingLease, boolean isReplication) { // ReplicationInstance is DOWN or STARTING - believe that, but when the instance says UP, question that // The client instance sends STARTING or DOWN (because of heartbeat failures), then we accept what // the client says. The same is the case with replica as well. // The OUT_OF_SERVICE from the client or replica needs to be confirmed as well since the service may be // currently in SERVICE if ((!InstanceInfo.InstanceStatus.UP.equals(instanceInfo.getStatus())) && (!InstanceInfo.InstanceStatus.OUT_OF_SERVICE.equals(instanceInfo.getStatus()))) { logger.debug("Trusting the instance status {} from replica or instance for instance {}", instanceInfo.getStatus(), instanceInfo.getId()); return StatusOverrideResult.matchingStatus(instanceInfo.getStatus()); } return StatusOverrideResult.NO_MATCH; }
从类名上理解,这个类就是负责处理 DOWN,STRATING这两个状态匹配的, 从上面的apply代码上来看,如果instanceInfo的状态不等于UP
同时也不等于OUT_OF_SERVICE , 那么就就匹配成功,其实说白了,不等于UP和OUT_OF_SERVICE , 其实也就是等于DOWN和STRATING。
如果匹配成功,则返回instance的状态,匹配成功。
PS: instanceInfo 为客户端传过来的,也就说客户端说DOWN了或者正在启动,那么服务端是直接会信任的。
OverrideExistsRule
public OverrideExistsRule(Map<String, InstanceInfo.InstanceStatus> statusOverrides) { this.statusOverrides = statusOverrides; } public StatusOverrideResult apply(InstanceInfo instanceInfo, Lease<InstanceInfo> existingLease, boolean isReplication) { // 根据实例ID从覆盖状态MAP里面获取该实例的覆盖状态。 InstanceInfo.InstanceStatus overridden = statusOverrides.get(instanceInfo.getId()); // 覆盖状态不为空 if (overridden != null) { logger.debug("The instance specific override for instance {} and the value is {}", instanceInfo.getId(), overridden.name()); // 匹配成功,返回覆盖状态 return StatusOverrideResult.matchingStatus(overridden); } return StatusOverrideResult.NO_MATCH; }
步骤说明:
1.根据实例ID从覆盖状态MAP里面获取该实例的覆盖状态。
2.匹配成功,返回覆盖状态
PS: 也许有人会感觉到比较疑惑, 这里的statusOverrides只不过是在实例化OverrideExistsRule这个类的时候传入了overriddenInstanceStatusMap,
后续为某个实例添加了覆盖状态,statusOverrudes怎么能感知到呢? 因为overriddenInstanceStatusMap 本质上是使用了gauva的缓存,所以statusOverrides指向的也是gauva的缓存,所以是能立马感知到的,因为本身就是一个东西
LeaseExistsRule
public StatusOverrideResult apply(InstanceInfo instanceInfo, Lease<InstanceInfo> existingLease, boolean isReplication) { // This is for backward compatibility until all applications have ASG // names, otherwise while starting up // the client status may override status replicated from other servers // 判断是否是Eureka Server发过来的复制请求 if (!isReplication) { // 判断本地的Instance是否为空,不为空这获取existingStatus InstanceInfo.InstanceStatus existingStatus = null; if (existingLease != null) { existingStatus = existingLease.getHolder().getStatus(); } // Allow server to have its way when the status is UP or OUT_OF_SERVICE // existingStatus 不为空,并且 existingStatus 等于UP或者OUT_OF_SERVICE // 如果满足上述条件,则匹配成功,返回existingStatus if ((existingStatus != null) && (InstanceInfo.InstanceStatus.OUT_OF_SERVICE.equals(existingStatus) || InstanceInfo.InstanceStatus.UP.equals(existingStatus))) { logger.debug("There is already an existing lease with status {} for instance {}", existingLease.getHolder().getStatus().name(), existingLease.getHolder().getId()); return StatusOverrideResult.matchingStatus(existingLease.getHolder().getStatus()); } } return StatusOverrideResult.NO_MATCH; }
步骤说明:
1.判断是否是Eureka Server发过来的复制请求 ,isReplication = true 表示是Eureka Server的复制请求
2.获取Eureka Server本地已经存在的instance信息,获取其状态
3.判断状态是否为空
4.判断状态是否等于UP 或者OUT_OF_SERVICE
5.匹配成功,则返回本地的instanceInfo的status
AlwaysMatchInstanceStatusRule
public StatusOverrideResult apply(InstanceInfo instanceInfo, Lease<InstanceInfo> existingLease, boolean isReplication) { logger.debug("Returning the default instance status {} for instance {}", instanceInfo.getStatus(), instanceInfo.getId()); return StatusOverrideResult.matchingStatus(instanceInfo.getStatus()); }
当以上三个规则全部匹配不成功的时候,则直接使用这个规则匹配,这个规则会直接信任客户端发过来的
instance的状态
状态匹配流程
image2018-5-31_11-5-0.png
1.使用DownOrStartingRule做匹配,匹配客户端传过来的instanceIInfo的status是否等于DOWN或STARTING , 如果是,则匹配成功
2.OverrideExistsRule规则, 判断该实例是否存在覆盖状态,如果存在,则直接返回覆盖状态,以覆盖状态为准
3.LeaseExistsRule , 判断Eureka Server本地的实例状态是否等于UP或OUT_OF_SERVICE ,如果等于,则返回本地实例的状态
4.AlwaysMatchInstanceStatusRule直接信任客户端传过来的实例信息。