备注:本文的分析基于netty 4.0.9final版本,仅对Nio进行分析,因为本人对Socket编程比较感兴趣。
1、channel总体机构图
nio channel的总体结构图如下:

2、关键类和接口分析
2.1 基于NioServerSocketChannel进行分析
1)Channel
Channel是顶层接口,继承了AttributeMap, ChannelOutboundInvoker, ChannelPropertyAccess, Comparable<Channel>,它作为一个具体IO能力的组件提供给开发者,包括read, write, connect, and bind等操作。另外还提供了Channel配置的功能,以及获取Channel所在的eventloop的功能。
2)AbstractChannel
AbstractChannel实现Channel接口,关键代码如下:
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private final Channel parent;
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private final long hashCode = ThreadLocalRandom.current().nextLong();
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private final Unsafe unsafe;
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private final DefaultChannelPipeline pipeline;
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private final ChannelFuture succeededFuture = new SucceededChannelFuture(this, null);
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private final VoidChannelPromise voidPromise = new VoidChannelPromise(this, true);
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private final VoidChannelPromise unsafeVoidPromise = new VoidChannelPromise(this, false);
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private final CloseFuture closeFuture = new CloseFuture(this);
-
-
private volatile SocketAddress localAddress;
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private volatile SocketAddress remoteAddress;
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private volatile EventLoop eventLoop;
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private volatile boolean registered;
-
-
/** Cache for the string representation of this channel */
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private boolean strValActive;
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private String strVal;<pre name="code" class="java"> /**
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* Creates a new instance.
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*
-
* @param parent
-
* the parent of this channel. {@code null} if there's no parent.
-
*/
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protected AbstractChannel(Channel parent) {
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this.parent = parent;
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unsafe = newUnsafe();
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pipeline = new DefaultChannelPipeline(this);
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}
比较重要的对象是pipeline和unsafe,它们提供对read,write,bind等操作的具体实现。
3)AbstractNioChannel
AbstractNioChannel继承AbstractChannel,从这个类开始涉及到JDK的socket,参考如下关键代码:
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private final SelectableChannel ch;
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protected final int readInterestOp;
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private volatile SelectionKey selectionKey;
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private volatile boolean inputShutdown;
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<pre name="code" class="java"> @Override
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protected void doRegister() throws Exception {
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boolean selected = false;
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for (;;) {
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try {
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selectionKey = javaChannel().register(eventLoop().selector, 0, this);
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return;
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} catch (CancelledKeyException e) {
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if (!selected) {
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// Force the Selector to select now as the "canceled" SelectionKey may still be
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// cached and not removed because no Select.select(..) operation was called yet.
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eventLoop().selectNow();
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selected = true;
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} else {
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// We forced a select operation on the selector before but the SelectionKey is still cached
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// for whatever reason. JDK bug ?
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throw e;
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}
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}
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}
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}
/** * Create a new instance * * @param parent the parent {@link Channel} by which this instance was created. May be {@code null} * @param ch the underlying {@link SelectableChannel}
on which it operates * @param readInterestOp the ops to set to receive data from the {@link SelectableChannel} */ protected AbstractNioChannel(Channel parent, SelectableChannel ch, int readInterestOp) { super(parent); this.ch = ch; this.readInterestOp = readInterestOp;
try { ch.configureBlocking(false); } catch (IOException e) { try { ch.close(); } catch (IOException e2) { if (logger.isWarnEnabled()) { logger.warn( "Failed to close a partially initialized socket.", e2); } } throw new ChannelException("Failed to enter non-blocking
mode.", e); } }
从上面的代码可以看出,这里定义真正的Socket Channel(SelectableChannel),关心的事件,注册后的key。将Socket设置为非阻塞,这是所有异步IO的关键,也就是说不管多么好的框架,底层基础还是不会变,可见学好基础的重要性啊,^_^。这里重点要关注一下register函数,这个函数是将Channel和事件循环进行关联的关键。每个事件循环都有一个自己的selector,channel实际上是注册到了相应eventloop的selector中,这也是Nio
Socket编程的基础。
从这个类中已经可以看到netty的channel是如何和socket 的nio channel关联的了,以及channel是如何和eventloop关联的了。
4)AbstractNioMessageChannel
这个类继承AbstractNioChannel,主要是提供了一个newUnsafe方法返回NioMessageUnsafe对象的实例(实现read方法)。另外还定义doReadMessages和doWriteMessage两个抽象方法。
5)ServerSocketChannel和ServerChannel
这两个接口主要是定义了一个config方法,以及获取网络地址的方法。
6)NioServerSocketChannel
NioServerSocketChannel继承AbstractNioMessageChannel,实现ServerSocketChannel,它是一个具体类,提供给开发者使用。
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/**
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* A {@link io.netty.channel.socket.ServerSocketChannel} implementation which uses
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* NIO selector based implementation to accept new connections.
-
*/
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public class NioServerSocketChannel extends AbstractNioMessageChannel
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implements io.netty.channel.socket.ServerSocketChannel {
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private static final ChannelMetadata METADATA = new ChannelMetadata(false);
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private static final InternalLogger logger = InternalLoggerFactory.getInstance(NioServerSocketChannel.class);
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private static ServerSocketChannel newSocket() {
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try {
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return ServerSocketChannel.open();
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} catch (IOException e) {
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throw new ChannelException(
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"Failed to open a server socket.", e);
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}
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}
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private final ServerSocketChannelConfig config;
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/**
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* Create a new instance
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*/
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public NioServerSocketChannel() {
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super(null, newSocket(), SelectionKey.OP_ACCEPT);
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config = new DefaultServerSocketChannelConfig(this, javaChannel().socket());
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}
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@Override
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protected ServerSocketChannel javaChannel() {
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return (ServerSocketChannel) super.javaChannel();
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}
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@Override
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protected void doBind(SocketAddress localAddress) throws Exception {
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javaChannel().socket().bind(localAddress, config.getBacklog());
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}
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@Override
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protected void doClose() throws Exception {
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javaChannel().close();
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}
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@Override
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protected int doReadMessages(List<Object> buf) throws Exception {
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SocketChannel ch = javaChannel().accept();
-
-
try {
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if (ch != null) {
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buf.add(new NioSocketChannel(this, ch));
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return 1;
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}
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} catch (Throwable t) {
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logger.warn("Failed to create a new channel from an accepted socket.", t);
-
-
try {
-
ch.close();
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} catch (Throwable t2) {
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logger.warn("Failed to close a socket.", t2);
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}
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}
-
-
return 0;
-
}
-
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// Unnecessary stuff
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@Override
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protected boolean doConnect(
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SocketAddress remoteAddress, SocketAddress localAddress) throws Exception {
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throw new UnsupportedOperationException();
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}
-
-
@Override
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protected void doFinishConnect() throws Exception {
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throw new UnsupportedOperationException();
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}
-
-
@Override
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protected SocketAddress remoteAddress0() {
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return null;
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}
-
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@Override
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protected void doDisconnect() throws Exception {
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throw new UnsupportedOperationException();
-
}
-
-
@Override
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protected boolean doWriteMessage(Object msg, ChannelOutboundBuffer in) throws Exception {
-
throw new UnsupportedOperationException();
-
}
-
}
从这个具体类中,我们可以看到,调用JDK函数ServerSocketChannel.open();生成了底层ServerSocketChannel对象,将NioServerSocketChannel和ServerSocketChannel相关联,并且传递了感兴趣的事件OP_ACCEPT给父类。实现了doReadMessage函数,实际上就是accept一个SocketChanel。
2.2 基于NioSocketChannel进行分析
在NioServerSocketChannel中介绍过的类和接口,这里不再介绍。其实和NioServerSocketChannel差不多,只是它是基于Byte的。
1)AbstractNioByteChannel
这个类继承AbstractNioChannel,主要也是提供了一个newUnsafe方法返回NioByteUnsafe对象的实例(实现read方法)。另外还定义doReadBytes和doWriteBytes两个抽象方法。
2)SocketChannel
这个接口继承了Channel接口,定义了多个shutdown方法,以及一个parent方法,返回该SocketChannel相应的ServerSocketChannel。
3)NioSocketChannel
这个类继承AbstractNioByteChannel,并且实现SocketChannel接口,是一个具体类,提供给开发者使用。
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/**
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* {@link io.netty.channel.socket.SocketChannel} which uses NIO selector based implementation.
-
*/
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public class NioSocketChannel extends AbstractNioByteChannel implements io.netty.channel.socket.SocketChannel {
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-
private static final ChannelMetadata METADATA = new ChannelMetadata(false);
-
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private static SocketChannel newSocket() {
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try {
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return SocketChannel.open();
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} catch (IOException e) {
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throw new ChannelException("Failed to open a socket.", e);
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}
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}
-
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private final SocketChannelConfig config;
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/**
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* Create a new instance
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*/
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public NioSocketChannel() {
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this(newSocket());
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}
-
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/**
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* Create a new instance using the given {@link SocketChannel}.
-
*/
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public NioSocketChannel(SocketChannel socket) {
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this(null, socket);
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}
-
-
/**
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* Create a new instance
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*
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* @param parent the {@link Channel} which created this instance or {@code null} if it was created by the user
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* @param socket the {@link SocketChannel} which will be used
-
*/
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public NioSocketChannel(Channel parent, SocketChannel socket) {
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super(parent, socket);
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config = new DefaultSocketChannelConfig(this, socket.socket());
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}
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-
@Override
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protected SocketChannel javaChannel() {
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return (SocketChannel) super.javaChannel();
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}
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@Override
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public boolean isActive() {
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SocketChannel ch = javaChannel();
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return ch.isOpen() && ch.isConnected();
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}
-
-
@Override
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public boolean isInputShutdown() {
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return super.isInputShutdown();
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}
-
-
@Override
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public InetSocketAddress localAddress() {
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return (InetSocketAddress) super.localAddress();
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}
-
-
@Override
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public InetSocketAddress remoteAddress() {
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return (InetSocketAddress) super.remoteAddress();
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}
-
-
@Override
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public boolean isOutputShutdown() {
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return javaChannel().socket().isOutputShutdown() || !isActive();
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}
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-
@Override
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public ChannelFuture shutdownOutput() {
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return shutdownOutput(newPromise());
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}
-
-
@Override
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public ChannelFuture shutdownOutput(final ChannelPromise promise) {
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EventLoop loop = eventLoop();
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if (loop.inEventLoop()) {
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try {
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javaChannel().socket().shutdownOutput();
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promise.setSuccess();
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} catch (Throwable t) {
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promise.setFailure(t);
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}
-
} else {
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loop.execute(new Runnable() {
-
@Override
-
public void run() {
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shutdownOutput(promise);
-
}
-
});
-
}
-
return promise;
-
}
-
-
@Override
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protected boolean doConnect(SocketAddress remoteAddress, SocketAddress localAddress) throws Exception {
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if (localAddress != null) {
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javaChannel().socket().bind(localAddress);
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}
-
-
boolean success = false;
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try {
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boolean connected = javaChannel().connect(remoteAddress);
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if (!connected) {
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selectionKey().interestOps(SelectionKey.OP_CONNECT);
-
}
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success = true;
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return connected;
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} finally {
-
if (!success) {
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doClose();
-
}
-
}
-
}
-
-
@Override
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protected void doFinishConnect() throws Exception {
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if (!javaChannel().finishConnect()) {
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throw new Error();
-
}
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}
-
-
@Override
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protected void doDisconnect() throws Exception {
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doClose();
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}
-
-
@Override
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protected void doClose() throws Exception {
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javaChannel().close();
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}
-
-
@Override
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protected int doReadBytes(ByteBuf byteBuf) throws Exception {
-
return byteBuf.writeBytes(javaChannel(), byteBuf.writableBytes());
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}
-
-
@Override
-
protected int doWriteBytes(ByteBuf buf) throws Exception {
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final int expectedWrittenBytes = buf.readableBytes();
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final int writtenBytes = buf.readBytes(javaChannel(), expectedWrittenBytes);
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return writtenBytes;
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}
-
-
@Override
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protected long doWriteFileRegion(FileRegion region) throws Exception {
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final long position = region.transfered();
-
final long writtenBytes = region.transferTo(javaChannel(), position);
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return writtenBytes;
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}
-
-
@Override
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protected void doWrite(ChannelOutboundBuffer in) throws Exception {
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for (;;) {
-
// Do non-gathering write for a single buffer case.
-
final int msgCount = in.size();
-
if (msgCount <= 1) {
-
super.doWrite(in);
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return;
-
}
-
-
// Ensure the pending writes are made of ByteBufs only.
-
ByteBuffer[] nioBuffers = in.nioBuffers();
-
if (nioBuffers == null) {
-
super.doWrite(in);
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return;
-
}
-
-
int nioBufferCnt = in.nioBufferCount();
-
long expectedWrittenBytes = in.nioBufferSize();
-
-
final SocketChannel ch = javaChannel();
-
long writtenBytes = 0;
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boolean done = false;
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for (int i = config().getWriteSpinCount() - 1; i >= 0; i --) {
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final long localWrittenBytes = ch.write(nioBuffers, 0, nioBufferCnt);
-
if (localWrittenBytes == 0) {
-
break;
-
}
-
expectedWrittenBytes -= localWrittenBytes;
-
writtenBytes += localWrittenBytes;
-
if (expectedWrittenBytes == 0) {
-
done = true;
-
break;
-
}
-
}
-
-
if (done) {
-
// Release all buffers
-
for (int i = msgCount; i > 0; i --) {
-
in.remove();
-
}
-
-
// Finish the write loop if no new messages were flushed by in.remove().
-
if (in.isEmpty()) {
-
clearOpWrite();
-
break;
-
}
-
} else {
-
// Did not write all buffers completely.
-
// Release the fully written buffers and update the indexes of the partially written buffer.
-
-
for (int i = msgCount; i > 0; i --) {
-
final ByteBuf buf = (ByteBuf) in.current();
-
final int readerIndex = buf.readerIndex();
-
final int readableBytes = buf.writerIndex() - readerIndex;
-
-
if (readableBytes < writtenBytes) {
-
in.progress(readableBytes);
-
in.remove();
-
writtenBytes -= readableBytes;
-
} else if (readableBytes > writtenBytes) {
-
buf.readerIndex(readerIndex + (int) writtenBytes);
-
in.progress(writtenBytes);
-
break;
-
} else { // readableBytes == writtenBytes
-
in.progress(readableBytes);
-
in.remove();
-
break;
-
}
-
}
-
-
setOpWrite();
-
break;
-
}
-
}
-
}
-
}
从代码中可以看出,调用了SocketChannel.open();创建SocketChannel对象,将NioSocketChannel和SocketChannel关联。主要是实现了发送数据的doWrite函数。
3、总结
NioSocketChannel和NioServerSocketChannel这两个具体类是提供给开发者使用的。从上面的分析可以看出,实际上他们底层关联的还是JDK的SocketChannel和ServerSocketChannel。netty的Socket Channel是对JDK的Socket Channel的封装,它将Channel和loop关联,在loop中处理Channel的事件通知。
备注:Channel是netty的核心数据结构,这篇文章只是对Channel的Socket部分进行简单分析,不过通过它基本上已经能够了解netty是如何将它的Channel和上一篇的event关联的,以及它是如何将channel和JDK的channel关联的。
转载地址: http://blog.****.net/pingnanlee/article/details/11929009