VTK笔记——样条曲线的插值
有时候我们需要在一条曲线上获得更多的点进行后续的工作,这时候就需要对曲线进行插值。
比如这里只有point 1, 2, 3个点,我们在这条拟合的曲线【拟合样条曲线】通过插值获得更多的点。
插值的方法
vtkParametricSpline::Evaluate
关键代码:
vtkSmartPointer<vtkPoints> outPoints =
vtkSmartPointer<vtkPoints>::New();
int pointsCnt = 11;
double step = 1.0 / (pointsCnt - 1);
for (double i = 0; i <= 1; i += step)
{
double u[] = {i, 0, 0};
double p[3];
spline->Evaluate(u, p, NULL);
outPoints->InsertNextPoint(p);
}
效果:
示例代码:
#include <vtkPolyData.h>
#include <vtkSmartPointer.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkProperty.h>
#include <vtkParametricSpline.h>
#include <vtkParametricFunctionSource.h>
#include <vtkSphereSource.h>
#include <vtkGlyph3DMapper.h>
int main(int, char *[])
{
double p0[3] = { 1.0, 0.0, 0.0 };
double p1[3] = { 3.0, 2.0, 0.0 };
double p2[3] = { 5.0, 0.0, 0.0 };
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(p0);
points->InsertNextPoint(p1);
points->InsertNextPoint(p2);
vtkSmartPointer<vtkParametricSpline> spline =
vtkSmartPointer<vtkParametricSpline>::New();
spline->SetPoints(points);
vtkSmartPointer<vtkPoints> outPoints =
vtkSmartPointer<vtkPoints>::New();
int pointsCnt = 11;
double step = 1.0 / (pointsCnt-1);
for (double i = 0; i <= 1; i = i + step)
{
double u[] = {i, 0, 0};
double p[3];
spline->Evaluate(u, p, NULL);
outPoints->InsertNextPoint(p);
}
vtkSmartPointer<vtkParametricSpline> outSpline =
vtkSmartPointer<vtkParametricSpline>::New();
outSpline->SetPoints(outPoints);
vtkSmartPointer<vtkParametricFunctionSource> functionSource =
vtkSmartPointer<vtkParametricFunctionSource>::New();
functionSource->SetParametricFunction(outSpline);
functionSource->Update();
vtkSmartPointer<vtkPolyDataMapper> splineMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
splineMapper->SetInputConnection(functionSource->GetOutputPort());
vtkSmartPointer<vtkActor> splineActor =
vtkSmartPointer<vtkActor>::New();
splineActor->SetMapper(splineMapper);
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->SetPhiResolution(21);
sphereSource->SetThetaResolution(21);
sphereSource->SetRadius(.05);
vtkSmartPointer<vtkPolyData> splinePointsData =
vtkSmartPointer<vtkPolyData>::New();
splinePointsData->SetPoints(outPoints);
vtkSmartPointer<vtkGlyph3DMapper> splinePointsMapper =
vtkSmartPointer<vtkGlyph3DMapper>::New();
splinePointsMapper->SetInputData(splinePointsData);
splinePointsMapper->SetSourceConnection(sphereSource->GetOutputPort());
vtkSmartPointer<vtkActor> pointsActor =
vtkSmartPointer<vtkActor>::New();
pointsActor->SetMapper(splinePointsMapper);
pointsActor->GetProperty()->SetColor(1, 0, 0);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(600, 600);
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(splineActor);
renderer->AddActor(pointsActor);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}