iphone触摸按住抖动_我的第一篇文章,以及一部iPhone触摸阶段迷你教程!

iphone触摸按住抖动_我的第一篇文章,以及一部iPhone触摸阶段迷你教程!

iphone触摸按住抖动

iphone触摸按住抖动_我的第一篇文章,以及一部iPhone触摸阶段迷你教程!

Mini-tutorial!

迷你教程!

This is my first post on the Unity blog and will be short because…hey, I still have more work to do. However, I wanted to drop a quick link to a mini-tutorial that I threw together for touch phase input. I was working on the larger iPhone tutorial that Ethan spoke about in a previous blogpost and having some trouble with touch input, so I decided to break out to a separate project and create something simple to track touches. It’s not quite a tutorial because I’m not including a PDF with step-by-step instructions, however, I’ll get around to that later before we put it up in Resources section of the website. Here’s my project folder with comments in the source code for what I’m doing:

这是我在Unity博客上的第一篇文章,内容简短,因为……嘿,我还有很多工作要做。 但是,我想快速链接到一个迷你教程,该迷你教程汇集在一起​​用于触摸阶段输入。 我当时正在研究Ethan在以前的博文中谈到的更大的iPhone教程,并且在触摸输入方面遇到了一些麻烦,因此我决定分拆到一个单独的项目,并创建一些易于跟踪触摸的东西。 这不是一个教程,因为我没有包括带有分步说明的PDF,但是,在我们将其放入网站的“资源”部分之前,我将在稍后进行介绍。 这是我的项目文件夹,其中包含我正在执行的操作的源代码中的注释:

TouchPhases Project Folder

TouchPhases项目文件夹

翻译自: https://blogs.unity3d.com/2009/05/07/my-first-post-and-a-mini-tutorial/

iphone触摸按住抖动