Animation

public class AnimationTest extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(new AnimationView(this)); } } class AnimationView extends View implements AnimationListener { private static final String TAG = "Gao"; private Paint mPaint; private Bitmap mBitmap; private Animation mAlphaAnimation; private Animation mScaleAnimation; private Animation mTranslateAnimation; private Animation mRotateAnimation; public AnimationView(Context context) { super(context); mPaint = new Paint(); mPaint.setColor(Color.WHITE); mPaint.setAntiAlias(true); mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.icon); setFocusable(true); } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); canvas.drawColor(Color.BLACK); canvas.drawText("方向键↑ 渐变透明度动画效果", 80, this.getHeight() - 80, mPaint); canvas.drawText("方向键↓ 渐变尺寸伸缩动画效果", 80, this.getHeight() - 60, mPaint); canvas.drawText("方向键← 画面转换位置移动动画效果", 80, this.getHeight() - 40, mPaint); canvas.drawText("方向键→ 画面转移旋转动画效果", 80, this.getHeight() - 20, mPaint); canvas.drawBitmap(mBitmap,this.getWidth() / 2 - mBitmap.getWidth() / 2, this.getHeight()/ 2 - mBitmap.getHeight() / 2, mPaint); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { switch (keyCode) { case KeyEvent.KEYCODE_DPAD_UP: startAlphaAnimation(); break; case KeyEvent.KEYCODE_DPAD_DOWN: startScaleAnimation(); break; case KeyEvent.KEYCODE_DPAD_LEFT: startTranslateAnimation(); break; case KeyEvent.KEYCODE_DPAD_RIGHT: startRotateAnimation(); break; default: break; } return super.onKeyDown(keyCode, event); } private void startRotateAnimation() { mRotateAnimation=new RotateAnimation(0.0f, 360.0f, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f); mRotateAnimation.setAnimationListener(this); mRotateAnimation.setDuration(3000); this.startAnimation(mRotateAnimation); } private void startTranslateAnimation() { mTranslateAnimation=new TranslateAnimation(0.0f, 100.0f, 0.0f, 100.0f); mTranslateAnimation.setAnimationListener(this); mTranslateAnimation.setDuration(3000); this.startAnimation(mTranslateAnimation); } private void startScaleAnimation() { mScaleAnimation = new ScaleAnimation(0.0f, 2.0f, 1.5f, 1.5f, Animation.RELATIVE_TO_PARENT, 0.5f, Animation.RELATIVE_TO_PARENT, 0.0f); mScaleAnimation.setAnimationListener(this); mScaleAnimation.setDuration(3000); this.startAnimation(mScaleAnimation); } private void startAlphaAnimation() { mAlphaAnimation=new AlphaAnimation(0.1f, 1.0f); mAlphaAnimation.setAnimationListener(this); mAlphaAnimation.setDuration(3000); this.startAnimation(mAlphaAnimation); } @Override public void onAnimationEnd(android.view.animation.Animation animation) { // TODO Auto-generated method stub Log.i(TAG, "onAnimationEnd"); } @Override public void onAnimationRepeat(android.view.animation.Animation animation) { // TODO Auto-generated method stub Log.i(TAG, "onAnimationRepeat"); } @Override public void onAnimationStart(android.view.animation.Animation animation) { // TODO Auto-generated method stub Log.i(TAG, "onAnimationStart"); } }

Animation

canvas.drawBitmap(mBitmap,this.getWidth() / 2 - mBitmap.getWidth() / 2, this.getHeight()/ 2 - mBitmap.getHeight() / 2, mPaint);这段代码可以让图片画在屏幕的正中间

每次启动一个Animation都会触发

I/Gao ( 569): onAnimationStart
I/Gao ( 569): onAnimationEnd