设计模式--命令模式
设计模式--命令模式
命令模式原理
家电自动化遥控器API项目:
各家电API
遥控器接口
要求自动化遥控器:扩展性好、维护性好
·
传统设计方案实现如下
Light灯设备
public class Light {
String loc = "";
public Light(String loc) {
this.loc = loc;
}
public void On() {
System.out.println(loc + " On");
}
public void Off() {
System.out.println(loc + " Off");
}
}
Stereo设备
public class Stereo {
static int volume = 0;
public void On() {
System.out.println("Stereo On");
}
public void Off() {
System.out.println("Stereo Off");
}
public void SetCd() {
System.out.println("Stereo SetCd");
}
public void SetVol(int vol) {
volume = vol;
System.out.println("Stereo volume=" + volume);
}
public int GetVol() {
return volume;
}
public void Start() {
System.out.println("Stereo Start");
}
}
Control控制器接口
public interface Control {
public void onButton(int slot);
public void offButton(int slot);
public void undoButton();
}
TraditionControl
public class TraditionControl implements Control {
Light light;
Stereo stereo;
public TraditionControl(Light light, Stereo stereo) {
this.light = light;
this.stereo = stereo;
}
@Override
public void onButton(int slot) {
// TODO Auto-generated method stub
switch (slot) {
case 0:
light.On();
break;
case 1:
stereo.On();
break;
case 2:
int vol = stereo.GetVol();
if (vol < 11) {
stereo.SetVol(++vol);
}
break;
}
}
@Override
public void offButton(int slot) {
// TODO Auto-generated method stub
switch (slot) {
case 0:
light.Off();
break;
case 1:
stereo.Off();
break;
case 2:
int vol = stereo.GetVol();
if (vol > 0) {
stereo.SetVol(--vol);
}
break;
}
}
@Override
public void undoButton() {
// TODO Auto-generated method stub
}
}
命令模式的原理
·设计方案类图
命令模式:将请求、命令、动作等封装成对象,这样可以让项目使用这些对象来参数化其他对象。
使得命令的请求者和执行者解耦
·类继承体系结构
·扩展性功能
命令模式项目代码讲解
Command
public interface Command {
public void execute();
public void undo();
}
LightOnCommand
public class LightOnCommand implements Command {
private Light light;
public LightOnCommand(Light light)
{
this.light=light;
}
@Override
public void execute() {
// TODO Auto-generated method stub
light.On();
}
@Override
public void undo() {
// TODO Auto-generated method stub
light.Off();
}
}
LightOffCommand
public class LightOffCommand implements Command {
private Light light;
public LightOffCommand(Light light)
{
this.light=light;
}
@Override
public void execute() {
// TODO Auto-generated method stub
light.Off();
}
@Override
public void undo() {
// TODO Auto-generated method stub
light.On();
}
}
StereoOnCommand
public class StereoOnCommand implements Command {
private Stereo setreo;
public StereoOnCommand(Stereo setreo)
{
this.setreo=setreo;
}
@Override
public void execute() {
// TODO Auto-generated method stub
setreo.On();
setreo.SetCd();
}
@Override
public void undo() {
// TODO Auto-generated method stub
setreo.Off();
}
}
StereoOffCommand
public class StereoOffCommand implements Command {
private Stereo setreo;
public StereoOffCommand(Stereo setreo)
{
this.setreo=setreo;
}
@Override
public void execute() {
// TODO Auto-generated method stub
setreo.Off();
}
@Override
public void undo() {
// TODO Auto-generated method stub
setreo.On();
setreo.SetCd();
}
}
StereoAddVolCommand
public class StereoAddVolCommand implements Command {
private Stereo setreo;
public StereoAddVolCommand(Stereo setreo)
{
this.setreo=setreo;
}
@Override
public void execute() {
// TODO Auto-generated method stub
int vol= setreo.GetVol();
if(vol<11)
{
setreo.SetVol(++vol);
}
}
@Override
public void undo() {
// TODO Auto-generated method stub
int vol= setreo.GetVol();
if(vol>0)
{
setreo.SetVol(--vol);
}
}
}
StereoSubVolCommand
public class StereoSubVolCommand implements Command {
private Stereo setreo;
public StereoSubVolCommand(Stereo setreo)
{
this.setreo=setreo;
}
@Override
public void execute() {
// TODO Auto-generated method stub
int vol= setreo.GetVol();
if(vol>0)
{
setreo.SetVol(--vol);
}
}
@Override
public void undo() {
// TODO Auto-generated method stub
int vol= setreo.GetVol();
if(vol<11)
{
setreo.SetVol(++vol);
}
}
}
NoCommand可以提高运行速度
public class NoCommand implements Command {
@Override
public void execute() {
// TODO Auto-generated method stub
}
@Override
public void undo() {
// TODO Auto-generated method stub
}
}
CommandModeControl按钮的执行
public class CommandModeControl implements Control{
private Command[] onCommands;
private Command[] offCommands;
private Stack<Command> stack=new Stack<Command>();
public CommandModeControl()
{
onCommands=new Command[5];
offCommands=new Command[5];
Command noCommand=new NoCommand();
for(int i=0,len=onCommands.length;i<len;i++)
{
onCommands[i]=noCommand;
offCommands[i]=noCommand;
}
}
public void setCommand(int slot,Command onCommand,Command offCommand)
{
onCommands[slot]=onCommand;
offCommands[slot]=offCommand;
}
@Override
public void onButton(int slot) {
onCommands[slot].execute();
stack.push(onCommands[slot]);
}
@Override
public void offButton(int slot) {
offCommands[slot].execute();
stack.push(offCommands[slot]);
}
@Override
public void undoButton() {
// TODO Auto-generated method stub
stack.pop().undo();
}
}
MarcoCommand有时一个按钮控制很多设备
public class MarcoCommand implements Command {
private Command[] commands;
public MarcoCommand(Command[] commands) {
this.commands = commands;
}
@Override
public void execute() {
// TODO Auto-generated method stub
for (int i = 0, len = commands.length; i < len; i++) {
commands[i].execute();
}
}
@Override
public void undo() {
// TODO Auto-generated method stub
for (int i = commands.length - 1; i >= 0; i--) {
commands[i].undo();
}
}
}
ControlTest
public class ControlTest {
public static void main(String[] args) {
CommandModeControl control = new CommandModeControl();
MarcoCommand onmarco,offmarco;
Light bedroomlight = new Light("BedRoom");
Light kitchlight = new Light("Kitch");
Stereo stereo = new Stereo();
LightOnCommand bedroomlighton = new LightOnCommand(bedroomlight);
LightOffCommand bedroomlightoff = new LightOffCommand(bedroomlight);
LightOnCommand kitchlighton = new LightOnCommand(kitchlight);
LightOffCommand kitchlightoff = new LightOffCommand(kitchlight);
Command[] oncommands={bedroomlighton,kitchlighton};
Command[] offcommands={bedroomlightoff,kitchlightoff};
onmarco=new MarcoCommand(oncommands);
offmarco=new MarcoCommand(offcommands);
StereoOnCommand stereoOn = new StereoOnCommand(stereo);
StereoOffCommand stereoOff = new StereoOffCommand(stereo);
StereoAddVolCommand stereoaddvol = new StereoAddVolCommand(stereo);
StereoSubVolCommand stereosubvol = new StereoSubVolCommand(stereo);
control.setCommand(0, bedroomlighton, bedroomlightoff);
control.setCommand(1, kitchlighton, kitchlightoff);
control.setCommand(2, stereoOn, stereoOff);
control.setCommand(3, stereoaddvol, stereosubvol);
control.setCommand(4, onmarco, offmarco);
control.onButton(0);
control.undoButton();
//control.offButton(0);
control.onButton(1);
control.offButton(1);
control.onButton(2);
control.onButton(3);
control.offButton(3);
control.undoButton();
control.offButton(2);
control.undoButton();
control.onButton(4);
control.offButton(4);
}
}