Socket实战——TCP连接

Socket实战系列:
Socket实战——UDP连接:https://blog.****.net/haoranhaoshi/article/details/86601468
Socket实战——TCP连接:https://blog.****.net/haoranhaoshi/article/details/86601522
Socket实战——查询数据库:https://blog.****.net/haoranhaoshi/article/details/86601566
Socket实战——监听数据库:https://blog.****.net/haoranhaoshi/article/details/86601584
Socket实战——聊天:https://blog.****.net/haoranhaoshi/article/details/86601771
Socket实战——文件上传:https://blog.****.net/haoranhaoshi/article/details/86601850

项目下载地址(IDEA搭建):https://download.****.net/download/haoranhaoshi/10933044

客户端与服务端建立TCP的Socket连接,服务端得到客户端的发送内容,并将反馈发送给客户端。

Socket实战——TCP连接

package TCP;

import javafx.application.Application;
import javafx.application.Platform;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import javafx.stage.WindowEvent;

import java.io.*;
import java.net.*;

/**
 * 客户端与服务端建立TCP的Socket连接,服务端得到客户端的发送内容,并将反馈发送给客户端
 */
public class TCPServer extends Application {

    public static void main(String[] args) {
        launch(args);
    }

    @Override
    public void start(Stage primaryStage) {
        Label label = new Label("等待客户端发送!");
        try {
            // 端口:1024-65535
            ServerSocket serverSocket = new ServerSocket(10086, 50, InetAddress.getByName("127.0.0.1"));
            new Thread(() -> {
                try {
                    Socket socket;
                    String message = "";
                    // 等待客户端的连接
                    while (true) {
                        // 服务端接收
                        socket = serverSocket.accept();
                        // 未收到则后续不执行
                        InputStream inputStream = socket.getInputStream();
                        BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(inputStream));
                        String lineMessage;
                        while ((lineMessage = bufferedReader.readLine()) != null) {
                            message += lineMessage;
                        }

                        String finalMessage = message;
                        Platform.runLater(() -> label.setText(finalMessage));
                        // 关闭输入流
                        socket.shutdownInput();
                        // 服务端往客户端发送
                        OutputStream outputStream = socket.getOutputStream();
                        PrintWriter printWriter = new PrintWriter(outputStream);
                        printWriter.write("服务端已收到!");
                        printWriter.flush();
                        // 关闭输出流,才能发送,outputStream.close()、printWriter.close()、socket.close()可发送但会关闭连接,
                        // socket.shutdownOutput()不关闭连接,但四种方式都不能再socket.getOutputStream(),前三种报Socket is closed异常,
                        // 最后一种报Socket is shut down
                        socket.shutdownOutput();
                    }
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }).start();
        } catch (IOException e) {
            e.printStackTrace();
        }

        primaryStage.setTitle("TCPServer");
        Pane pane = new Pane(label);
        primaryStage.setScene(new Scene(pane, 400, 200));
        primaryStage.setX(100);
        primaryStage.setY(100);
        primaryStage.show();

        primaryStage.addEventHandler(WindowEvent.WINDOW_CLOSE_REQUEST, event -> {
            Platform.exit();
            System.exit(0);
        });
    }
}
package TCP;

import javafx.application.Application;
import javafx.application.Platform;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import javafx.stage.WindowEvent;

import java.io.*;
import java.net.InetAddress;
import java.net.Socket;

public class TCPClient extends Application {
    public static void main(String[] args) {
        launch(args);
    }

    @Override
    public void start(Stage primaryStage) {
        Label label = new Label("等待服务端回复!");
        label.setTranslateY(50);
        Button button = new Button("发送");

        button.setOnAction(event -> {
            try {
                // 客户端向服务端发送
                Socket socket = new Socket(InetAddress.getByName("127.0.0.1"), 10086);
                OutputStream outputStream = socket.getOutputStream();
                PrintWriter printWriter = new PrintWriter(outputStream);
                printWriter.write("客户端已发送!");
                printWriter.flush();
                // 关闭输出流,才能发送
                socket.shutdownOutput();

                new Thread(() -> {
                    while (true) {
                        String message = "";
                        // 客户端接收服务端的反馈
                        InputStream inputStream;
                        try {
                            inputStream = socket.getInputStream();
                            if(inputStream.available() == 0){
                                continue;
                            }

                            BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(inputStream));
                            String lineMessage;
                            while ((lineMessage = bufferedReader.readLine()) != null) {
                                message += lineMessage;
                            }
                        } catch (IOException e) {
                            e.printStackTrace();
                        }

                        String finalMessage = message;
                        Platform.runLater(() -> {
                            if(label.getText().equals("等待服务端回复!")){
                                label.setText("");
                            }

                            label.setText(label.getText() + finalMessage);
                        });
                    }
                }).start();
            } catch (IOException e) {
                e.printStackTrace();
            }
        });

        primaryStage.setTitle("TCPClient");
        Pane pane = new Pane(label, button);
        primaryStage.setScene(new Scene(pane, 400, 200));
        primaryStage.setX(500);
        primaryStage.setY(100);
        primaryStage.show();

        primaryStage.addEventHandler(WindowEvent.WINDOW_CLOSE_REQUEST, event -> {
            Platform.exit();
            System.exit(0);
        });
    }
}