unity适配4:1屏幕_Unity 4:Linux发布预览:内容,方式和内容

unity适配4:1屏幕_Unity 4:Linux发布预览:内容,方式和内容

unity适配4:1屏幕

Hi, we’re Na’Tosha and Levi, a couple of the developers responsible for Linux publishing in Unity 4. We’ve seen that you’re happy about Unity 4.0′s Linux publishing preview – so are we!

嗨,我们是Na'Tosha和Levi,他们是在Unity 4中负责Linux发布的几个开发人员。我们已经看到您对Unity 4.0的Linux发布预览感到满意–我们也是如此!

We worked very hard to include this feature in Unity 4.0, so we’ve made a video explaining why supporting Linux publication is important to us, and how it can benefit Unity game developers.

我们非常努力地将该功能包含在Unity 4.0中,因此我们制作了一段视频,解释了为什么支持Linux发布对我们很重要,以及它如何使Unity游戏开发人员受益。

If you have questions we didn’t address in the video, please feel free to post them below and we’ll do our best to answer them.

如果您有视频中没有提到的问题,请随时在下面发布,我们将尽力回答。

Na’Tosha & Levi

纳托莎和列维

演示地址

翻译自: https://blogs.unity3d.com/2012/07/03/linux-publishing-preview-what-how-and-wherefore-3/

unity适配4:1屏幕