自己的C#框架_第8篇之加载WEB服务器端的图片

1、开启
StartCoroutine(LoadImage(ServerAPI.serverAddress + ServerAPI.getImage + “?fileName=pic.PNG”, UIManager.Instance.GetGameObject(“CeShiImage”).GetComponent自己的C#框架_第8篇之加载WEB服务器端的图片()));

2、接收
public IEnumerator LoadImage(string url, Image image)
{
WWW www = new WWW(url);
while (!www.isDone)
yield return www;
Texture2D texture = www.texture;
Sprite sp = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f));
image.sprite = sp;
image.gameObject.SetActive(true);
}
3、亲测有效。自己的C#框架_第8篇之加载WEB服务器端的图片