【模板】 两球的体积并 || 体积交 球
#include <iostream>
#include <cstring>
#include <iomanip>
#include <algorithm>
#include <queue>
#include <stack>
#include <vector>
#include <set>
#include <map>
#include <cmath>
#include <cstdio>
using namespace std;
#define inf 1e18
typedef long long ll;
typedef long double ld;
const ll maxn = 1e5+100;
const ll mod = 1e9+7;
const ld pi = acos(-1.0);
ld xa,ya,za,ra,xb,yb,zb,rb;
ld d,va,vb,ans,ha,hb;
int main()
{
ios::sync_with_stdio(false);
cin >> xa >> ya >> za >> ra >> xb >> yb >> zb >> rb;
d = sqrt( (xa-xb)*(xa-xb) + (ya-yb)*(ya-yb) + (za-zb)*(za-zb) ); //圆心距离
va = (4.0/3.0)*pi*(ra*ra*ra); // a球体积
vb = (4.0/3.0)*pi*(rb*rb*rb); // b球体积
if(d >= ra+rb) //判断相离或相切
{
ans = va+vb;
}
else if( d+min(ra,rb) <= max(ra,rb) ) // 包含
{
ans = max(va,vb);
}
else //相切
{
ha = ra - ( ( (ra*ra) - (rb*rb) + (d*d) ) / (2*d) ); //球冠的高
hb = rb - ( ( (rb*rb) - (ra*ra) + (d*d) ) / (2*d) );
ld vra = ( pi*ha*ha*( 3*ra-ha ) ) / 3.0; //球冠体积
ld vrb = ( pi*hb*hb*( 3*rb-hb ) ) / 3.0;
ans = va + vb - vra - vrb;
}
cout << fixed << setprecision(7) << ans << endl;
return 0;
}
void SphereInterVS(sphere a, sphere b,double &v,double &s) {
double d = dist(a.centre, b.centre);//球心距
double t = (d*d + a.r*a.r - b.r*b.r) / (2.0 * d);//
double h = sqrt((a.r*a.r) - (t*t)) * 2;//h1=h2,球冠的高
double angle_a = 2 * acos((a.r*a.r + d*d - b.r*b.r) / (2.0 * a.r*d)); //余弦公式计算r1对应圆心角,弧度
double angle_b = 2 * acos((b.r*b.r + d*d - a.r*a.r) / (2.0 * b.r*d)); //余弦公式计算r2对应圆心角,弧度
double l1 = ((a.r*a.r - b.r*b.r) / d + d) / 2;
double l2 = d - l1;
double x1 = a.r - l1, x2 = b.r - l2;//分别为两个球缺的高度
double v1 = PI*x1*x1*(a.r - x1 / 3);//相交部分r1圆所对应的球缺部分体积
double v2 = PI*x2*x2*(b.r - x2 / 3);//相交部分r2圆所对应的球缺部分体积
v = v1 + v2;//相交部分体积
double s1 = PI*a.r*x1; //r1对应球冠表面积
double s2 = PI*a.r*x2; //r2对应球冠表面积
s = 4 * PI*(a.r*a.r + b.r*b.r) - s1 - s2;//剩余部分表面积
}