OpenCV3 旋转矩形的绘制
1、使用cv::line()逐条边绘制
//获取旋转矩形的四个顶点
cv::Point2f* vertices = new cv::Point2f[4];
rRect.points(vertices);
for (size_t i = 0; i < 4; i++)
{
cv::line(dst_img, vertices[i], vertices[(i + 1) % 4], cv::Scalar(0, 255, 0), 4, 8, 0);
}
2、使用cv::drawContours()函数进行绘制
//获取旋转矩形的四个顶点
cv::Point2f* vertices1 = new cv::Point2f[4];
rRect.points(vertices1);
std::vector<cv::Point> contour;
for (int i = 0; i < 4; i++)
{
contour.push_back(vertices1[i]);
}
std::vector<std::vector<cv::Point>> contours;
contours.push_back(contour);
cv::drawContours(dst_img, contours, 0, cv::Scalar(0, 5, 255), 2);