Java实现多线程的三种方式:继承Thread类;实现Runnable接口;实现Callable接口
实现线程的众所周知的方法具体有2种,但是还有一种,估计不是人人都知道的,没搞过多线程编程的,估计就不知道啦:
(1)继承Thread类,重写run方法
(2)实现Runnable接口,重写run方法
(3)实现Callable接口,重写call方法
一直天真的以为只有两种方式来实现多线程,直到我真的来仔细琢磨学习了一下这个问题,才知道,Java后来优化了问题。新增了个高级方式。
然后我做如下具体实例来测试。
第一种实现方式:实现Runnable接口,重写run方法
- package com.lxk.threadTest.wayToThread;
- /**
- * Created by lxk on 2017/6/25
- * 创建线程方式1实现
- * 实现Runnable接口,重写run方法
- */
- public class ThreadWay1 implements Runnable {
- @Override
- public void run() {
- for (; ; ) {
- try {
- Thread.sleep(1000);//毫秒
- System.out.println(Thread.currentThread().getName() + "...implements Runnable way");
- } catch (InterruptedException e) {
- e.printStackTrace();
- }
- }
- }
- }
第二种实现方式:继承Thread类,重写run方法
- package com.lxk.threadTest.wayToThread;
- /**
- * Created by lxk on 2017/6/25
- * 创建线程方式2实现
- * 继承Thread类,重写run函数
- */
- public class ThreadWay2 extends Thread {
- @Override
- public void run() {
- for (; ; ) {
- try {
- Thread.sleep(1000);//毫秒
- System.out.println(Thread.currentThread().getName() + "...extends way");
- } catch (InterruptedException e) {
- e.printStackTrace();
- }
- }
- }
- }
第三种实现方式:实现Callable接口,重写call方法
- package com.lxk.threadTest.wayToThread;
- import java.util.concurrent.Callable;
- /**
- * Callable和Runnable有几点不同:
- * (1)Callable规定的方法是call(),而Runnable规定的方法是run().
- * (2)Callable的任务执行后可返回值,而Runnable的任务是不能返回值的。
- * (3)call()方法可抛出异常,而run()方法是不能抛出异常的。
- * (4)运行Callable任务可拿到一个Future对象,
- * <p>
- * Created by lxk on 2017/6/27
- */
- public class ThreadWay3 implements Callable<Integer> {
- @Override
- public Integer call() throws Exception {
- int sum = 0;
- for (int i = 0; i < 10; i++) {
- try {
- Thread.sleep(1000);//毫秒
- sum += 1;
- System.out.println(Thread.currentThread().getName() + "...implements Callable<T>..." + sum);
- } catch (InterruptedException e) {
- e.printStackTrace();
- }
- }
- return sum;
- }
- }
- package com.lxk.threadTest.wayToThread;
- import java.util.concurrent.FutureTask;
- /**
- * 线程测试(实现多线程的几种方式)
- * <p>
- * Created by lxk on 2016/11/12
- */
- public class Main {
- public static void main(String[] args) {
- newThreadWay1();//实现Runnable接口
- //newThreadWay2();//继承Thread类
- //newThreadWay3();//实现Callable接口
- //newThreadWay1_();//也就是个简单的匿名对象,直接实现Runnable接口,省去了新建个类的步骤
- //newThreadWay1__();//一样也是实现Runnable接口,省去了新建个类的步骤,不过不是匿名对象而已
- }
- /**
- * 创建线程方式1实现
- * 实现Runnable接口,重写run方法
- * 实现接口的优点:可以方便扩展
- */
- private static void newThreadWay1() {
- ThreadWay1 threadWay1 = new ThreadWay1();
- new Thread(threadWay1).start();
- //new Thread(new ThreadWay1()).start();//等于上面的2行代码
- System.out.println(Thread.currentThread().getName() + "...implements Runnable way");
- }
- /**
- * 创建线程方式2实现
- * 继承Thread类,重写run函数
- */
- private static void newThreadWay2() {
- ThreadWay2 threadWay2 = new ThreadWay2();
- threadWay2.start();
- //new ThreadWay2().start();//等于上面的2行代码
- System.out.println(Thread.currentThread().getName() + "...extends way");
- }
- /**
- * 创建线程方式3实现
- * 实现Callable接口,重写call方法
- */
- private static void newThreadWay3() {
- int resultFromThread;
- try {
- ThreadWay3 threadWay3 = new ThreadWay3();
- FutureTask<Integer> future = new FutureTask<>(threadWay3);
- new Thread(future).start();
- Thread.sleep(5000);// 可能做一些事情
- //注意:
- // 这个有个问题:主线程必须等子线程执行完,才可以继续执行,变成了同步啦,这就不太好啦。失去了多线程的意义啦。
- resultFromThread = future.get();
- System.out.println(Thread.currentThread().getName() + "...implements Callable<T>..." + resultFromThread);
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
- /**
- * 创建线程方式1实现
- * 实现Runnable接口,重写run方法
- * (匿名对象:new个线程对象直接开启)
- */
- private static void newThreadWay1_() {
- new Thread(new Runnable() {
- @Override
- public void run() {
- for (; ; ) {//死循环
- try {
- Thread.sleep(1000);//毫秒
- System.out.println(Thread.currentThread().getName() + "...new Runnable()匿名对象");
- } catch (InterruptedException e) {
- e.printStackTrace();
- }
- }
- }
- }).start();
- System.out.println(Thread.currentThread().getName() + "......new Runnable()匿名对象");
- }
- /**
- * 创建线程方式1实现
- * 实现Runnable接口,重写run方法
- * (实例化一个线程对象,然后调用start方法开启线程)
- */
- private static void newThreadWay1__() {
- Thread thread = new Thread(new Runnable() {
- @Override
- public void run() {
- for (; ; ) {
- try {
- Thread.sleep(1000);//毫秒
- System.out.println(Thread.currentThread().getName() + "...new Runnable()非匿名对象");
- } catch (InterruptedException e) {
- e.printStackTrace();
- }
- }
- }
- });
- thread.start();
- System.out.println(Thread.currentThread().getName() + "...new Runnable()非匿名对象");
- }
- }
可以看到,起码是看到2个线程在跑,而且,callable接口的main线程是在后面的,是有点特殊的。
- 一下摘译Java 1.7 jdk的Thread类里面的一段注释
- public class Thread implements Runnable {......}
- * There are two ways to create a new thread of execution. One is to
- * declare a class to be a subclass of <code>Thread</code>. This
- * subclass should override the <code>run</code> method of class
- * <code>Thread</code>. An instance of the subclass can then be
- * allocated and started.
- //。。。。。。省略他自带的例子,就是继承Thread类,重写run();
- * The other way to create a thread is to declare a class that
- * implements the <code>Runnable</code> interface. That class then
- * implements the <code>run</code> method. An instance of the class can
- * then be allocated, passed as an argument when creating
- * <code>Thread</code>, and started.
- //。。。。。。省略他自带的例子,就是实现Runnable接口,还是重写run();