opencv6-调整图像亮度和对比度
一、理论
亮度:0~255之间取大一些的值
对比度:即让R G B 分量的差值增大
二、代码演示
#include<opencv2\opencv.hpp>
#include<iostream>
#include<math.h>
using namespace cv;
using namespace std;
int main()
{
Mat src = imread("E:\\vs2015\\opencvstudy\\3.jpg", 1);
if (!src.data)
{
cout << "could not load image1!" << endl;
return -1;
}
char input_win[] = "input image";
imshow(input_win, src);
cvtColor(src, src, CV_BGR2GRAY);
//Vec3b 到 Vec3f 的转换函数 src.convertTo()
Mat m1;
src.convertTo(m1, CV_32F);
int height = src.rows;
int width = src.cols;
Mat dst = Mat::zeros(src.size(), src.type());
double alpha = 0.6; //控制对比度
float beta = 10; //控制亮度
for (int row = 0; row < height; row++)
{
for (int col = 0; col < width; col++)
{
if (src.channels() == 3)
{
/*int b = src.at<Vec3b>(row,col)[0]; 这里直接使用Vec3f会报错。不可以强转
int g = src.at<Vec3b>(row,col)[1];
int r = src.at<Vec3b>(row,col)[2];*/
float b = m1.at<Vec3f>(row, col)[0];
float g = m1.at<Vec3f>(row, col)[1];
float r = m1.at<Vec3f>(row, col)[2];
dst.at<Vec3b>(row, col)[0] = saturate_cast<uchar>(alpha *b + beta);
dst.at<Vec3b>(row, col)[1] = saturate_cast<uchar>(alpha*g + beta);
dst.at<Vec3b>(row, col)[2] = saturate_cast<uchar>(alpha*r + beta);
}
else if (src.channels() == 1)
{
float pixel = src.at<uchar>(row, col);
dst.at<uchar>(row, col) = saturate_cast<uchar>(alpha*pixel + beta);
}
else {
cout << "ERROR" << endl;
}
}
}
char output_title[] = "contrast and brightness change demo";
imshow(output_title, dst);
waitKey(0);
return 0;
}