后访问的UIElement在WPF
XAML加载我有一个Canvas
从XAML负载被填充使用一个文件:后访问的UIElement在WPF
SBWindowContainerCanvas.Children.Clear();
StreamReader stringreader = new StreamReader("C:\\xaml\\xmltest.xaml");
XmlReader xmlreader = XmlReader.Create(stringreader);
var mainborder = XamlReader.Load(xmlreader);
SBWindowContainerCanvas.Children.Add((Blacklight.Controls.ClippingBorder)mainborder);
边框包含许多子元素,包括一些用户控件。
XAML文件的部分片段:
<av:ContentControl Name="VisScoreCC" Width="417" Height="228" IsHitTestVisible="True" av:Canvas.Left="855" av:Canvas.Top="8" av:Selector.IsSelected="False">
<fsp:Scores3DigitControl Name="Vis3DigitScoreControl" VisitorControl="True" OperatorControl="True" NumericValue="4" UseGradientMainBG="False" UseGradientNumberBG="False" UseGradientLogoBG="False" UseGradientTeamNameBG="False" UseRadialMainBG="False" UseRadialNumberBG="False" UseRadialLogoBG="False" UseRadialTeamNameBG="False" UseImageStringMainBG="False|none|False|Tile|Top Left|1" SolidColorMainBG="#FFD4D2D2" SolidColorNumberBG="#FF000000" SolidColorBannerBG="#FF000000" FGColorNumbers="#FFFF0000" FGColorTeamName="#FFFFFFFF" FGColorBanner="#FFFFA500" SolidColorImageLogoBG="#FF000000" SolidColorTeamNameBG="#FF000000" GradientMainBG="#FF000000|#FF808080|#FFFFFFFF" GradientNumberBG="#FF000000|#FF808080|#FFFFFFFF" GradientLogoBG="#FF000000|#FF808080|#FFFFFFFF" GradientTeamNameBG="#FF000000|#FF808080|#FFFFFFFF" GradientOffsetsMainBG="0|0.5|1" GradientOffsetsNumbersBG="0|0.5|1" GradientOffsetsLogoBG="0|0.5|1" GradientOffsetsTeamNameBG="0|0.5|1" LinearAngleMainBG="180" LinearAngleNumberBG="180" LinearAngleLogoBG="180" LinearAngleTeamNameBG="180" OffSegmentOpacity="0.1" RoundRadiusNumbers="0" RoundRadiusLogo="0" RoundRadiusTeamName="0" PosSizeStringNumbers="180|8|200|150" PosSizeStringLogo="20|10|150|150" PosSizeStringTeamName="25|165|360|60" TeamNameFontString="Arial|40|True" UseRightSideBanner="True" Style="{av:DynamicResource Scores3DigitControlTemplate}" Height="Auto" Margin="0,0,0,0" IsHitTestVisible="True" />
</av:ContentControl>
<av:ContentControl Name="HomeScoreCC" Width="417" Height="228" IsHitTestVisible="True" av:Canvas.Left="11" av:Canvas.Top="8" av:Selector.IsSelected="False">
<fsp:Scores3DigitControl Name="Home3DigitScoreControl" VisitorControl="False" OperatorControl="True" NumericValue="4" UseGradientMainBG="False" UseGradientNumberBG="False" UseGradientLogoBG="False" UseGradientTeamNameBG="False" UseRadialMainBG="False" UseRadialNumberBG="False" UseRadialLogoBG="False" UseRadialTeamNameBG="False" UseImageStringMainBG="False|none|False|Tile|Top Left|1" TargetElementIndex="0" SolidColorMainBG="#FFD4D2D2" SolidColorNumberBG="#FF000000" SolidColorBannerBG="#FF000000" FGColorNumbers="#FFFF0000" FGColorTeamName="#FFFFFFFF" FGColorBanner="#FFFFA500" SolidColorImageLogoBG="#FF000000" SolidColorTeamNameBG="#FF000000" GradientMainBG="#FF000000|#FF808080|#FFFFFFFF" GradientNumberBG="#FF000000|#FF808080|#FFFFFFFF" GradientLogoBG="#FF000000|#FF808080|#FFFFFFFF" GradientTeamNameBG="#FF000000|#FF808080|#FFFFFFFF" GradientOffsetsMainBG="0|0.5|1" GradientOffsetsNumbersBG="0|0.5|1" GradientOffsetsLogoBG="0|0.5|1" GradientOffsetsTeamNameBG="0|0.5|1" LinearAngleMainBG="180" LinearAngleNumberBG="180" LinearAngleLogoBG="180" LinearAngleTeamNameBG="180" OffSegmentOpacity="0.1" RoundRadiusNumbers="0" RoundRadiusLogo="0" RoundRadiusTeamName="0" PosSizeStringNumbers="35|8|200|150" PosSizeStringLogo="250|10|150|150" PosSizeStringTeamName="25|165|360|60" TeamNameFontString="Arial|40|True" UseRightSideBanner="False" Style="{av:DynamicResource Scores3DigitControlTemplate}" OverridesDefaultStyle="False" Name="Home3DigitScoreControl" Height="Auto" IsHitTestVisible="True" />
</av:ContentControl>
当我想访问我的控件代码隐藏,我不能用实际重新挂钩的元素:
Scores3DigitControl Vis3DigitScoreControlC = (Scores3DigitControl)SBWindowContainerCanvas.FindName("Vis3DigitScoreControl");
if (Vis3DigitScoreControlC == null)
{
MessageBox.Show("Couldn't Find Vis");
}
else
{
Vis3DigitScoreControlC.Visibility = Visibility.Hidden;
}
UI元素在屏幕上显示正常,但我总是收到“无法找到Vis”消息。从我读到的所有内容来看,只要我的元素是画布中的某个小孩,使用FindName就可以工作,对吗?我错过了什么?
谢谢
FindName通常用于从模板中获取元素。在你的情况你可能最好使用LogicalTreeHelper
LogicalTreeHelper.FindLogicalNode(SBWindowContainerCanvas,
"Vis3DigitScoreControl");
太棒了!这就是答案!我添加了一点,以便将其范围扩展到我的UC:Scores3DigitControl x = LogicalTreeHelper.FindLogicalNode(SBWindowContainerCanvas,“Vis3DigitScoreControl”)作为Scores3DigitControl;它完美的工作。谢谢! – sunriser 2011-05-26 00:29:37
这里仍在学习格式化。希望这看起来更好:Scores3DigitControl x = LogicalTreeHelper.FindLogicalNode(SBWindowContainerCanvas,“Vis3DigitScoreControl”)作为Scores3DigitControl;'' – sunriser 2011-05-26 00:36:15
LogicalTreeHelper.FindLogicalNode
(...)在这里工作,因为它会跨越NameScope
boundries。
而FindName(...)
在相同的作品NameScope
。
动态添加控件需要对NameScopes
有很好的理解。
尽量使用方法:
public IEnumerable<T> FindVisualChildren<T>(DependencyObject depObj) where T : DependencyObject
{
if (depObj != null)
{
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(depObj); i++)
{
DependencyObject child = VisualTreeHelper.GetChild(depObj, i);
if (child != null && child is T)
{
yield return (T)child;
}
foreach (T childOfChild in FindVisualChildren<T>(child))
{
yield return childOfChild;
}
}
}
}
它应该返回给你,你需要的所有对象。之后你将可以在foreach循环中选择一个。
主要是缺少换行符。 – 2011-05-25 23:55:52
我在HB上换行。 – evanb 2011-05-25 23:57:36
@evanb:实际上,我只是试图添加一些,它不漂亮... – 2011-05-26 00:02:45