在p5.js中交换变量
问题描述:
我在程序中定义了一个名为fighter的变量。我有一个if keyPressed函数,它根据键选择特定的图像。我遇到的问题是图像交换但重叠原始图像。我还试图在战斗机的原始位置添加一个else语句,但仍然是相同的响应。在p5.js中交换变量
var fighter;
var stance;
var kick;
var jab;
var cross;
var mx; //Use to constrain fighter to center of circle
var my;
function preload(){
stance = loadImage("img/stance.svg");
kick = loadImage("img/kick.svg");
jab = loadImage("img/jab.svg");
cross = loadImage("img/cross.svg");
};
function setup(){
createCanvas(1280,720);
};
function draw(){
background(0, 246, 255);
fill("red");
ellipse(width/2,height/2,500,500);
mx = constrain(mouseX,width/2-250,width/2+250);
my = constrain(mouseY,height/2-250,height/2+250);
fighter = image(stance,mx,my);
if(keyIsPressed){
if((key == "a" || key == "A")){
fighter = "";
fighter = image(jab,mx,my);
}
else if ((key == "w" || key == "W")) {
fighter = image(cross,mx,my);
}
else if ((key == "s" || key == "S")) {
fighter = image(kick,mx,my);
}
};
};
答
你设置fighter
等于由image()
功能出于某种原因返回的值。这并不重要。
相反,我想你想设置fighter
等于其中一个图像,然后将fighter
传入image()
函数。事情是这样的:
fighter = stance;
if(keyIsPressed){
if((key == "a" || key == "A")){
fighter = jab;
}
else if ((key == "w" || key == "W")) {
fighter = cross
}
else if ((key == "s" || key == "S")) {
fighter = kick;
}
}
image(fighter, mx,my);
它的工作。谢谢! – Roscoe