酒杯python脚本,重新启动游戏
当流量错误我是一个Python的新手,但我想我的手在写一个脚本酒杯。在调试和纠正所有明显的错误之后,我遇到了一个我无法弄清楚的奇怪事件。酒杯python脚本,重新启动游戏
当total
> 21时,它似乎跳过了while (total < 21) and (stand != True):
代码块,即使在游戏循环开始时我将所有相关变量归零。
我已经花了太多时间试图弄清楚这一点,我不禁想,这有一个明显的解决方案。
我不明白为什么while (total < 21) and (stand != True):
似乎被忽略,即使它应该是在每场比赛开始时的真实的陈述。
这里是下面的完整代码。请随时测试一下,看看我的意思。
import pygame
import random
print("Welcome to PyBlackjack V1.0")
done = False
while not done:
# --- Reset our Hands ---
dealerhand = 0
split = False
stand = False
total = 0
# --- Dealing the Player's hand. ---
print("Dealer is dealing hand.")
firstcard = random.randrange(1, 15)
print("First card:",str(firstcard),)
secondcard = random.randrange(1, 15)
print("Second card:",str(secondcard),)
total = (firstcard + secondcard)
print("Hand:",str(total),)
# --- Bust Check ---
if total > 21:
print("Bust! Game Over.")
newgame = input("Play again? Y/N: ")
if str(newgame) == "n":
done = True
break
else:
print("Starting new game! Good Luck!")
dealerfirstcard = random.randrange(1, 15)
dealerholecard = random.randrange(1, 15)
dealerhand = (dealerfirstcard + dealerholecard)
print("Dealer's Hand:",str(dealerfirstcard))
# --- Player decides what to do ---
while (total < 21) and (stand != True):
if split != True:
print("Hand:",str(total))
elif split == True:
print("Left hand:",str(lefthand),"| Right hand:",str(righthand))
playerchoice = input("Hit (1), Double Down(2), Split(3), Stand(4)?")
if int(playerchoice) == 1:
total += random.randrange(1, 15)
elif int(playerchoice) == 2:
#Reserved
break
elif int(playerchoice) == 3:
if ((firstcard + secondcard)/2) == firstcard and split != True:
lefthand = (firstcard + random.randrange(1, 15))
righthand = (secondcard + random.randrange(1, 15))
split = True
else:
print("You cannot split this hand!")
elif int(playerchoice) == 4:
print("You stand.")
stand = True
else:
print("Invalid Choice!")
print("Hand:",total,)
if total > 21:
print("Bust! Game Over.")
newgame = input("Play again? Y/N: ")
if str(newgame) == "n":
done = True
break
else:
print("Starting new game! Good Luck!")
print("Dealer reveals hole card...")
print("Dealer Hand:",str(dealerhand),)
# --- Dealer hits until >= 17 ---
while dealerhand < 17:
print("Dealer hits...")
dealerhand = (dealerhand + random.randrange(1, 15))
print("Dealer hand:",dealerhand,)
# --- Deciding who wins ---
if dealerhand > 21:
print("Dealer busts! You win!")
elif dealerhand >= 17:
print("Your hand:",total,"| Dealer hand:",dealerhand,)
if split != True:
if dealerhand >= total:
print("You lose!")
elif dealerhand < total:
print("You win!")
elif split == True:
if lefthand > dealerhand:
print("Left hand wins!")
elif lefthand < dealerhand:
print("Left hand loses!")
else:
print("An error occured. Ending program.")
done = True
break
if righthand > dealerhand:
print("Right hand wins!")
elif righthand < dealerhand:
print("Right hand loses!")
else:
print("An error occured. Ending program.")
done = True
break
# --- To loop or not to loop ---
newgame = input("Play again? Y/N: ")
if str(newgame) == "n":
done = True
break
else:
print("Starting new game! Good Luck!")
下面是(在某种程度上)工作的代码。它仍然实现了一个奇怪的二十一点变体(排名从1到15,没有这样的东西,可以算作1或11,打后允许分裂)。一般的分裂在这里处理不好......我认为你可以分裂然后仍然击中/等。但是击球并不会更新任何一方的分手,而再次分球也不会做任何事情。我会给你解决这些逻辑错误。
我想您所描述的问题是由@马丁的回答最好解释。我结束了简化这个逻辑与else
来处理非胸部的情况。顺便说一句,如果你真正想要的只是break
,就不需要使用像stand
或done
这样的标志来退出循环。
我还清理了一些杂项东西......将一些不必要的转换删除了str
,清理了检测玩家胸围,检测和打印按钮等的逻辑。请参阅下面的完整代码并注意不同之处。
import random
print("Welcome to PyBlackjack V1.0")
while True:
# --- Reset our Hands ---
dealerhand = 0
split = False
total = 0
# --- Dealing the Player's hand. ---
print("Dealer is dealing hand.")
firstcard = random.randrange(1, 15)
print("First card:", firstcard)
secondcard = random.randrange(1, 15)
print("Second card:", secondcard)
total = firstcard + secondcard
print("Hand:", total)
dealerfirstcard = random.randrange(1, 15)
dealerholecard = random.randrange(1, 15)
dealerhand = dealerfirstcard + dealerholecard
print("Dealer's hole card:", dealerfirstcard)
# --- Player decides what to do ---
while total < 21:
if not split:
print("Hand:", total)
else:
print("Left hand:", lefthand, "| Right hand:", righthand)
playerchoice = int(input("Hit (1), Double Down(2), Split(3), Stand(4)? "))
if playerchoice == 1:
total += random.randrange(1, 15)
elif playerchoice == 2:
#Reserved
break
elif playerchoice == 3:
# NOTE: This will allow splitting even after hitting
if firstcard == secondcard and not split:
lefthand = firstcard + random.randrange(1, 15)
righthand = secondcard + random.randrange(1, 15)
split = True
else:
print("You cannot split this hand!")
elif playerchoice == 4:
print("You stand.")
break
else:
print("Invalid Choice!")
print("Hand:", total)
if total > 21:
print("Bust! Game Over.")
else:
print("Dealer reveals hole card...")
print("Dealer hand:", dealerhand)
# --- Dealer hits until >= 17 ---
while dealerhand < 17:
print("Dealer hits...")
dealerhand += random.randrange(1, 15)
print("Dealer hand:", dealerhand)
# --- Deciding who wins ---
if dealerhand > 21:
print("Dealer busts! You win!")
else:
print("Your hand:", total, "| Dealer hand:", dealerhand)
if not split:
if dealerhand >= total:
print("You lose!")
elif dealerhand < total:
print("You win!")
else:
print("Push.")
else:
if lefthand > dealerhand:
print("Left hand wins!")
elif lefthand < dealerhand:
print("Left hand loses!")
else:
print("Push.")
if righthand > dealerhand:
print("Right hand wins!")
elif righthand < dealerhand:
print("Right hand loses!")
else:
print("Push.")
# --- To loop or not to loop ---
newgame = input("Play again? Y/N: ")
if str(newgame) == "n":
break
else:
print("Starting new game! Good Luck!")
如果用户萧条,并选择开始新游戏,你的代码不会从while not done
循环的起点开始,它只是不断向前发展。所以当你到达while (total < 21) and (stand != True)
这条线时,总数仍然是导致用户崩溃的总数。
看起来你正在玩{{while not done:} 里面的游戏如果玩家输入“n” 但它只是突破它,但是开始新游戏的函数在代码后面比我认为,变量赋值永远不会重新启动。 此外,如果您打破较小的功能或方法,它将有助于您的编码。
我想我明白你在说什么。但我想通过简单地设置变量= 0,并重置我的布尔在循环的顶部将工作。 – JKooper
甚至在测试之前:“stand!= True”应该是“stand is not True”或“stand is False”。不要用True或False检查平等。使用“是真”或“是假” –
我不明白这个问题。如果Total> 21,那么它不应该输入一个while循环,其条件是Total 。这里最大的问题是组织。你试图把它作为一个纯粹的程序系统(逐步地将每一步写成循环,条件,输入,输出)。如果要将二十一点的“部分”分解为函数,然后按程序调用这些函数,则可以更轻松地看到每一步发生了什么。 –